The Fox Knocks
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thefoxknocks.com
The Fox Knocks
@thefoxknocks.com
I make games, focusing on incremental/idle games now.

https://store.steampowered.com/app/3505770/Kin_and_Quarry/
Every single publisher has a number of flops under their belt. Baffling that people think their game would somehow not be thrown into that pile. It's almost like the publisher doesn't decide the trajectory of your game whatsoever.

Definitely one of the biggest ongoing scams in the industry atm.
October 19, 2025 at 7:03 PM
I hate it when someone picks up a publisher and their game does well, so they shout out their publisher for doing such incredible work, as if that wasn't going to be the outcome without them.

It's akin to someone surviving surgery and the patient saying "thank God". What about the surgeon?
October 19, 2025 at 7:00 PM
When this is brought up, there's always some publishers that rush to imply that they're not like "those other guys" when, in fact, they are. By virtue of being a publisher, they are.
October 19, 2025 at 6:59 PM
not a roguelite
September 24, 2025 at 1:25 PM
Deep voice, huh? Must be fake! Nobody ever changes the tone of their voice unless they're faking it to impress girls. Come on, Olexa. Everyone knows that. You can tell because I'm typing this with a deep voice to impress any girls who may happen to read it.
July 31, 2025 at 8:03 PM
"I’ve found that the best way to dominate a market is to create it," said Sneaky Panda CEO and co-founder Ron Rejwan.

Motherfucker, you didn't do literally any of the things you're gloating about. You are absolutely doing the thing you say everyone else is doing, and you know it.

What a bitch.
July 9, 2025 at 9:05 PM
The smugness and utter insanity of some of the quotes in the article is maddening.

"The mobile gaming market is saturated with companies that are trying to make better versions of existing products, but our approach at Sneaky Panda is to introduce the ‘luck-puzzler’ genre, a completely new genre"
July 9, 2025 at 9:04 PM
I don't think to include this because it feels like a given. Most games aren't using AI, but now you have me wondering if I really need to start going out of my way to mention it as an aside or something.

I haven't had poor success reaching out to content creators as is, but I wonder all the same.
July 2, 2025 at 6:51 PM
PR company SLAMS man who sends e-mail.
June 15, 2025 at 10:17 PM
It's also not why it's selling badly. You don't see any change in sales until Mixed. A lot of people think Mostly Positive is better than Very Positive, even, just because of how it's worded.
May 12, 2025 at 10:20 AM
Looks cool. I like the variance. You could've easily just done generic hallways with a different coat of paint with not much going on in them, but you've went above and beyond and that's awesome.
April 21, 2025 at 4:32 PM
Equally annoying is feedback in the form of a negative review. If that feedback is then addressed, the negative review often stays regardless. Pretty cool stuff.
April 11, 2025 at 6:09 PM
Hah, thanks! That's awesome.
April 3, 2025 at 8:19 PM
Hey, I was trying to find a way to reach out to you privately but couldn't find one. I'm releasing Nomad Idle on April 4th and was wondering if you'd be interested in doing a bundle.

I didn't realize Raid Auctus was coming out so soon!
April 1, 2025 at 2:16 PM
If you really wanted to be fancy, you could change your bluesky handle to your website, as well.
February 27, 2025 at 1:55 AM