Battlenaut
banner
thebattlenaut.bsky.social
Battlenaut
@thebattlenaut.bsky.social
Solo Indie Gamedev just trying to make fun games and sling some pixels — Currently working on ⚡️Power Line Rider ⚡️DEMO OUT NOW!!
https://linktr.ee/battlenaut
Working on a Stage Complete Scorecard (no sound yet)

#gamedev #pixelart
October 16, 2025 at 11:21 PM
Let me see your
menu work
menu work
menu menu menu work

#gamedev #pixelart
October 9, 2025 at 12:23 PM
Still a WIP, but I have started the Menu overhaul
#gamedev #pixelart
September 8, 2025 at 2:09 PM
You know those Big Balls that are sometimes on Power Lines? Turns out they are supply caches left there by the PLR organization to help their Riders. This one contained an Invincibility Power Up.

#gamedev #pixelart
August 19, 2025 at 3:13 PM
Just finished re-doing all the animations for John Glider, Power Line Rider! Trying to breathe a little more life into the character. What do you think?

#gamedev #pixelart
June 19, 2025 at 2:12 PM
Hello #PitchYaGame !

Power Line Rider is the game I used to play in my head on long car rides!

🏃2D Runner / Platformer
📖Short Story Mode & Endless Mode
👾Retro Aesthetics & Retro Difficulty (TOUGH)

Coming to Steam in 2025!
Wishlist Today!
store.steampowered.com/app/2564680/...
June 6, 2025 at 12:56 PM
Presenting the final boss...

THE ANTIBEAST

It can transform into each of the other bosses.
#gamedev #pixelart
May 16, 2025 at 1:29 PM
So your 'health' is tied to how much clothes you have on. I also just added a tiny little feature where the current 'Life' in the lives counter at the top left matches the state of your clothes. (hard to do in 5x5 pixels haha)
#gamedev #pixelart
April 29, 2025 at 1:26 PM
Scratch that. I decided to make the Boss HUD cover the whole bottom of the screen, which is more consistent with an NES style.
April 29, 2025 at 11:23 AM
Boss Health is now an extra HUD element that pops up on the bottom right of the screen #gamedev #pixelart
April 25, 2025 at 12:15 AM
Got the new HUD and other art changes implemented in-engine! #gamedev #pixelart
April 24, 2025 at 1:57 AM