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thebattlenaut.bsky.social
Battlenaut
@thebattlenaut.bsky.social
Solo Indie Gamedev just trying to make fun games and sling some pixels — Currently working on ⚡️Power Line Rider ⚡️DEMO OUT NOW!!
https://linktr.ee/battlenaut
Pinned
Hello #PitchYaGame !

Power Line Rider is the game I used to play in my head on long car rides!

🏃2D Runner / Platformer
📖Short Story Mode & Endless Mode
👾Retro Aesthetics & Retro Difficulty (TOUGH)

Coming to Steam in 2025!
Wishlist Today!
store.steampowered.com/app/2564680/...
Reposted by Battlenaut
The Bubsies!

Play Bubsy 4D on Steam before it plays you

#pixelart #fanart
October 16, 2025 at 10:45 PM
Working on a Stage Complete Scorecard (no sound yet)

#gamedev #pixelart
October 16, 2025 at 11:21 PM
Let me see your
menu work
menu work
menu menu menu work

#gamedev #pixelart
October 9, 2025 at 12:23 PM
Still a WIP, but I have started the Menu overhaul
#gamedev #pixelart
September 8, 2025 at 2:09 PM
Reposted by Battlenaut
We’re famous 🥹 #PAXWest
August 31, 2025 at 10:36 AM
You know those Big Balls that are sometimes on Power Lines? Turns out they are supply caches left there by the PLR organization to help their Riders. This one contained an Invincibility Power Up.

#gamedev #pixelart
August 19, 2025 at 3:13 PM
Can you spot what's new on the HUD? 👀

#gamedev #pixelart
July 29, 2025 at 12:43 PM
Reposted by Battlenaut
Just finished re-doing all the animations for John Glider, Power Line Rider! Trying to breathe a little more life into the character. What do you think?

#gamedev #pixelart
June 19, 2025 at 2:12 PM
Just finished re-doing all the animations for John Glider, Power Line Rider! Trying to breathe a little more life into the character. What do you think?

#gamedev #pixelart
June 19, 2025 at 2:12 PM
I’m currently redoing all of the Player’s sprites/animations. Will be much more dynamic. Here’s a sneak peek 👀

So majestic..

#gamedev #pixelart
June 12, 2025 at 6:07 PM
Reposted by Battlenaut
Hello #PitchYaGame !

Power Line Rider is the game I used to play in my head on long car rides!

🏃2D Runner / Platformer
📖Short Story Mode & Endless Mode
👾Retro Aesthetics & Retro Difficulty (TOUGH)

Coming to Steam in 2025!
Wishlist Today!
store.steampowered.com/app/2564680/...
June 6, 2025 at 12:56 PM
Hello #PitchYaGame !

Power Line Rider is the game I used to play in my head on long car rides!

🏃2D Runner / Platformer
📖Short Story Mode & Endless Mode
👾Retro Aesthetics & Retro Difficulty (TOUGH)

Coming to Steam in 2025!
Wishlist Today!
store.steampowered.com/app/2564680/...
June 6, 2025 at 12:56 PM
Presenting the final boss...

THE ANTIBEAST

It can transform into each of the other bosses.
#gamedev #pixelart
May 16, 2025 at 1:29 PM
So your 'health' is tied to how much clothes you have on. I also just added a tiny little feature where the current 'Life' in the lives counter at the top left matches the state of your clothes. (hard to do in 5x5 pixels haha)
#gamedev #pixelart
April 29, 2025 at 1:26 PM
8-Bit PokéDailies
Day 46 of 151
PD Theme: #SpikyPlant
Pokémon: Victreebel

(PD #331 - NES Palette - 16x16 px)
#pixel_dailies @pixeldailies.bsky.social
April 29, 2025 at 12:58 PM
Scratch that. I decided to make the Boss HUD cover the whole bottom of the screen, which is more consistent with an NES style.
April 29, 2025 at 11:23 AM
8-Bit PokéDailies
Day 45 of 151
PD Theme: #waterfall
Pokémon: Gyarados

(PD #330 - NES Palette - 16x16 px)
#pixel_dailies @pixeldailies.bsky.social
April 28, 2025 at 9:35 PM
8-Bit PokéDailies
Day 44 of 151
PD Theme: #fanart
Pokémon: Pikachu

(PD #329 - NES Palette - 16x16 px)
#pixel_dailies @pixeldailies.bsky.social
April 26, 2025 at 3:12 PM
8-Bit PokéDailies
Day 43 of 151
PD Theme: #Orange
Pokémon: Magikarp

(PD #328 - NES Palette - 16x16 px)
#pixel_dailies @pixeldailies.bsky.social
April 25, 2025 at 12:58 AM
Boss Health is now an extra HUD element that pops up on the bottom right of the screen #gamedev #pixelart
April 25, 2025 at 12:15 AM
Got the new HUD and other art changes implemented in-engine! #gamedev #pixelart
April 24, 2025 at 1:57 AM
8-Bit PokéDailies
Day 42 of 151
PD Theme: #Stylish
Pokémon: Ninetales

(PD #327 - NES Palette - 16x16 px)
#pixel_dailies @pixeldailies.bsky.social
April 23, 2025 at 9:10 PM
8-Bit PokéDailies
Day 41 of 151
PD Theme: #cover
Pokémon: Cubone

(PD #326 - NES Palette - 16x16 px)
#pixel_dailies @pixeldailies.bsky.social
April 18, 2025 at 8:03 PM
I set up the grid specifically so that no evo lines would be split up on different rows. Plus all Starters are together and all Legendaries are together.

It’s also kind of fun to look at the colors and try to name all the Pokemon 😄
April 17, 2025 at 10:02 PM
I’m 40 Days into my 8-Bit PokéDailies project! Attempting to sprite all 151 Kanto Pokemon! What do you think so far?

My restrictions:
-16x16 pixels
-NES Palette
-4 monochromatic colors per sprite

#pixelart #Pokemon
April 17, 2025 at 9:08 PM