Can we make Perlin Noise stretch along some underlying vector field? Well it turns out it's possible with two simple additions to the original method! No need for advection or convolutions.
Find the paper and implementations here:
github.com/jakericedesi...
Can we make Perlin Noise stretch along some underlying vector field? Well it turns out it's possible with two simple additions to the original method! No need for advection or convolutions.
Find the paper and implementations here:
github.com/jakericedesi...
shadertoy.com/view/lfKfWV
Hopefully it doesn't crash webgl on your device! :)
shadertoy.com/view/lfKfWV
Hopefully it doesn't crash webgl on your device! :)