TCNCD013
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tcncd013.bsky.social
TCNCD013
@tcncd013.bsky.social
24, they/he/she. I love you, Avatar Tuner!
Also @xybermoon.bsky.social
Been slowly scanning QDS3...
June 26, 2025 at 3:25 AM
In the Embryon strategy room, something (bullets, maybe?) has DDS written on it.
March 18, 2025 at 11:05 PM
Like Hideout of the Chickens, Man Tomb, Sand Castle, etc.
Not really something you can only find by going into the game files but whatever, I still wanted to share it since it was different.
March 14, 2025 at 7:59 PM
Within DDS2's files, this is known as "dead stage".
January 19, 2025 at 3:35 AM
WOW!!!
January 14, 2025 at 11:47 PM
Holy shittt
January 14, 2025 at 11:47 PM
Yes... If it's not real then I'm not real. There are a lot of beautiful brutalist buildings that actually remind me of the Junkyard especially when it rains, and it rains here all the time!
January 12, 2025 at 5:48 AM
Also, some of the models are already in the model directory as PB files and for those all you have to do is drag them onto the converter. But a lot of them aren't, so for anything that isn't in those folders, this is what you have to do.
January 10, 2025 at 5:39 AM
Reposted by TCNCD013
Event folders > Find a cutscene I want to rip from (e.g. E605_001.PM1) > Open in hex editor (I use HxD) > Select bytes of model I want (PIB0/END0 indicate the start/end of a model) > Save selection as a new .PB file > Convert to .FBX with DDS3ModelConverter
January 10, 2025 at 5:34 AM
Event folders > Find a cutscene I want to rip from (e.g. E605_001.PM1) > Open in hex editor (I use HxD) > Select bytes of model I want (PIB0/END0 indicate the start/end of a model) > Save selection as a new .PB file > Convert to .FBX with DDS3ModelConverter
January 10, 2025 at 5:34 AM
That's all I have right now. If I left somebody out, either I can't get their model, I'm lazy and haven't ripped them (Tribhvana), listing them is redundant (Fake Serph), or they're an NPC. We can assume that David is Gale's height and that Real Argilla is Embryon Argilla's height, and so on.
January 10, 2025 at 3:30 AM
Fred (Young) = 151cm (4'11 1/2") w/hat
Adil = 185cm (6'1")
Jenna Angel = 180cm (5'11")
Madame Margot Cuvier = 175cm (5'9") w/headdress, ~155cm (5'1") w/o
Real Serph/Sheffield = 180cm (5'11")
Real Heat/O'Brien = 184cm (6'0 1/2")
Schrodinger = 32cm (1'0 1/2") tall, 72cm (2'4 1/2") long
January 10, 2025 at 3:30 AM
Harley = 193cm (6'4")
Jinana = 173cm (5'8")
Bat = 184cm (6'0 1/2")
Lupa = 193cm (6'4")
Mick = 213cm (7'0")
Varin = 203cm (6'8")
January 10, 2025 at 3:30 AM
Serph = 180cm (5'11")
Sera = 163cm (5'4")
Seraph = 181cm (5'11")
Argilla = 177cm (5'9 1/2") w/buns, ~172cm (5'6 1/2") w/o
Heat = 184cm (6'0 1/2")
Cielo = 168cm (5'6") w/braids, ~165cm (5'5") w/o
Gale = 189cm (6'2 1/2")
Roland = 179cm (5'10 1/2")
January 10, 2025 at 3:30 AM