Taylor
taylor.warheadent.com
Taylor
@taylor.warheadent.com
Game developer (programming & business) at @warheadent.com
A few more Unreal plugins I wanted to shoutout as being foundational to our project was Dungeon Architect: www.fab.com/listings/0ad...

This one has been around a while but has a lot of power if you're looking to make procedurally generated map designs. We're using it to stitch together levels :)
March 6, 2025 at 1:08 AM
This required getting Horde set up on a docker container and configuring our networks to securely connect and point towards these build agents. Pretty handy to set up if you have old hardware laying around :)
March 6, 2025 at 1:08 AM
Some primary inspirations for our designs come from Dark Cloud and Zelda, while also taking on some more of the modern loot-driven class progression systems we've seen from Dungeon Defenders, Destiny, and Roguelite-style games.
March 6, 2025 at 1:08 AM
Like a Dragon: Yakuza is not a series for general audiences.

After finishing it all the way through, it has some fundamental issues with its approach to adapting an established franchise. I think fans will enjoy part of it for an afternoon, and Yumi is the best-written character here.
November 9, 2024 at 9:29 AM
Sweet little bear
October 30, 2024 at 10:42 PM
The resource download screen on Destiny Rising hints at some of the experiences.

#DestinyRising
October 29, 2024 at 9:49 PM
Got into Destiny: Rising - should be interesting :)
October 29, 2024 at 9:44 PM
You're right I forgot to pay the tax.
October 26, 2024 at 1:31 AM