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tararntula
@tararntula.com
#indiegamedev, #pixelart, and #watercolor.
https://tararntula.com/
Working on Peddlers Between Pulsars.
it/its, aro/ace/agender + voidpunk
🚫genAI
The Mobile Suns haven't done anything because I was trying to make their options fit without becoming a menu.

I still want more visual cues that aren't color reliant. But they fit and toggle, so with proper text, they'll be good enough for now.

#gamedev #indiedev #peddlersbetweenpulsars
October 30, 2025 at 3:40 AM
Sound effects are hard. It took a decent amount of fiddling to get the takeoff noise to sound more like a whir-on, instead of the entire ship making a "boing" sound.

#solodev
October 28, 2025 at 4:37 AM
After implementing a "jump to location" command, the cutscene system is ~97% where of where I want it to be.

Also, new character select where everyone fits, but has placeholder text.
#indiedev #gamedev #peddlersbetweenpulsars
September 19, 2025 at 9:18 AM
Oops. That's one way to put in too much space.

#indiedev
September 12, 2025 at 6:42 AM
Hello, I've been quiet b/c I've been baking bread and getting stuck on water tiles. There's still cleanup/refining to do, but I think I got the idea now.

#pixelart #screenshotsaturday
July 26, 2025 at 5:52 PM