https://tararntula.com/
Working on Peddlers Between Pulsars.
it/its, aro/ace/agender + voidpunk
🚫genAI
This one... is a learning project haha.
This one... is a learning project haha.
Things have changed so much in the past 11 years, this is awesome! I scribbled a Gooey while setting up settings.
Things have changed so much in the past 11 years, this is awesome! I scribbled a Gooey while setting up settings.
This was a week or two ago, but there was a relevant sign!
This was a week or two ago, but there was a relevant sign!
I still want more visual cues that aren't color reliant. But they fit and toggle, so with proper text, they'll be good enough for now.
#gamedev #indiedev #peddlersbetweenpulsars
I still want more visual cues that aren't color reliant. But they fit and toggle, so with proper text, they'll be good enough for now.
#gamedev #indiedev #peddlersbetweenpulsars
#solodev
#solodev
Also put his wings on in the right direction. Relative inexperience with RPG perspective + not being good at drawing bugs means I stuck them on backwards without noticing x_x
Also put his wings on in the right direction. Relative inexperience with RPG perspective + not being good at drawing bugs means I stuck them on backwards without noticing x_x
#pixelart
#pixelart
#gamedev #indiedev #screenshotsaturday
#gamedev #indiedev #screenshotsaturday
Yes, the toll gates are cardboard boxes atm.
Yes, the toll gates are cardboard boxes atm.
- Routes FINALLY have supply/fuel fees calculated. Not charged yet.
- Players fly through the galactic collision when traveling. That's shown and expensive now.
#screenshotsaturday #indiegamedev
- Routes FINALLY have supply/fuel fees calculated. Not charged yet.
- Players fly through the galactic collision when traveling. That's shown and expensive now.
#screenshotsaturday #indiegamedev
Mainly showing it cause I couldn't find many examples/refs of cutscene systems when I was figuring out how to build it.
Mainly showing it cause I couldn't find many examples/refs of cutscene systems when I was figuring out how to build it.
Also, new character select where everyone fits, but has placeholder text.
#indiedev #gamedev #peddlersbetweenpulsars
Also, new character select where everyone fits, but has placeholder text.
#indiedev #gamedev #peddlersbetweenpulsars
Left is 4.5, right is 4.4. #godot #godotengine
Left is 4.5, right is 4.4. #godot #godotengine
Now: Less time, less pixels.
No really, I got faster and more comfy with tinier images.
Now: Less time, less pixels.
No really, I got faster and more comfy with tinier images.
So now jitters are gone, shops have multiple rows for wares, AND rugs/counter have y-sorting.
#indiegame #gamedev
So now jitters are gone, shops have multiple rows for wares, AND rugs/counter have y-sorting.
#indiegame #gamedev
I didn't think I was getting better at #pixelart cause while working on my game - I chose this style for speed purposes. But I looked at the first building I did and thought "wow, I was struggling with this back then."
#screenshotsaturday
I didn't think I was getting better at #pixelart cause while working on my game - I chose this style for speed purposes. But I looked at the first building I did and thought "wow, I was struggling with this back then."
#screenshotsaturday
The Shop is probably the most complicated object in the game, and it's still missing features.
The Shop is probably the most complicated object in the game, and it's still missing features.
Got a little more motivated to put down the building interiors after that.
#peddlersbetweenpulsars #indiedev #gamedev
Got a little more motivated to put down the building interiors after that.
#peddlersbetweenpulsars #indiedev #gamedev
#pixelart #screenshotsaturday
#pixelart #screenshotsaturday
It's a white tileset. I stick colors on the layers in-game, so it should be good for nearly all the other maps/menus.
It's a white tileset. I stick colors on the layers in-game, so it should be good for nearly all the other maps/menus.
#indiedev #peddlersbetweenpulsars #gamedev
#indiedev #peddlersbetweenpulsars #gamedev