On many art sites, see the linktree!
https://linktr.ee/TamerKoh
How well is information presented to the player? Is it done so in a way that keeps the game flowing smoothly, or is it a barrage of popup boxes, that slows down the entire game flow?
How well is information presented to the player? Is it done so in a way that keeps the game flowing smoothly, or is it a barrage of popup boxes, that slows down the entire game flow?
If walking speed isn't inherently tied to your game mechanics (i.e. you're a real-time action game of some sort), then this is something we can measure for the dated feeling of games. Unjustified slow movement without any way to move faster.
If walking speed isn't inherently tied to your game mechanics (i.e. you're a real-time action game of some sort), then this is something we can measure for the dated feeling of games. Unjustified slow movement without any way to move faster.