TamerKoh
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tamerkoh.bsky.social
TamerKoh
@tamerkoh.bsky.social
Indie game developer, hobbyist cartoonist.
On many art sites, see the linktree!
https://linktr.ee/TamerKoh
I upscaled the Goomba sprites from Super Mario All Stars: Super Mario Bros 1 and Lost Levels by hand, for practice and funsies~
September 3, 2025 at 11:04 PM
July 3, 2025 at 12:48 PM
July 3, 2025 at 12:44 PM
Exhibit C: User Interface Design Part 2

How well is information presented to the player? Is it done so in a way that keeps the game flowing smoothly, or is it a barrage of popup boxes, that slows down the entire game flow?
July 3, 2025 at 12:44 PM
July 3, 2025 at 12:44 PM
July 3, 2025 at 12:44 PM
July 3, 2025 at 12:44 PM
July 3, 2025 at 12:44 PM
July 3, 2025 at 12:44 PM
Exhibit A: Walking Speed

If walking speed isn't inherently tied to your game mechanics (i.e. you're a real-time action game of some sort), then this is something we can measure for the dated feeling of games. Unjustified slow movement without any way to move faster.
July 3, 2025 at 12:44 PM