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sysmainframe.bsky.social
sysmainframe
@sysmainframe.bsky.social
I started on this originally so enemies could change targets to other things belonging to the player (spiders do this right now by brute force overriding their target coordinates and setting their speed to negative) but now I can actually change the team of enemies and have them fight each other
October 26, 2025 at 11:36 PM
some completely unbalanced and nonsensical turrets. it's too much fun to drop a dozen on the spot and watch them hose everything in sight, i might just leave them like this
October 26, 2025 at 11:33 PM
Got some nice pseudo-3D arcing lines going for the overworld
October 16, 2025 at 5:20 PM
spent a week optimizing a ton of old and horrifically written code, now I'm already beginning to reverse the gains in FPS by doubling the amount of projectiles and particles on screen
October 4, 2025 at 7:31 PM
APS
September 13, 2025 at 8:55 PM
August 19, 2025 at 7:22 PM
August 8, 2025 at 4:24 PM
A surprise tool that will help us later...
July 29, 2025 at 5:56 PM
July 8, 2025 at 10:38 PM
...
March 27, 2025 at 2:32 PM