Sylvice 🔞
sylvice.bsky.social
Sylvice 🔞
@sylvice.bsky.social
28, gotta work on an online persona and get comfortable posting/reposting. Into One Piece, Yu-Gi-Oh, Ace Attorney, DND, OSRS, some others.
Dev Blog: Inspiration waning a bit, but 6 more spells on paper. I've stopped putting descriptions of what I would have as the cards' art, it was feeling a bit superfluous and may be awkward in certain playtest environments, but who can say. Examples from this batch with new keywords.
April 21, 2025 at 8:10 AM
Dev blog: I've got 25 spells down now, and I've finished making a card for each internal permutation of the wizards' 3 elements. So for elements XYZ of a wizard, that's XYZ, YZ_, XZ_, and XY_, for all of them. I made what MTG calls a cycle with them also, with the XYZs all being similar. Examples
April 19, 2025 at 2:58 AM
Dev blog, some goofy cards but not much. Great idea in mind for what to do with the genie wizard though. Basic gist, their latest master was some massive himbo, wished for their freedom as their first wish, so now they're the best of bros and the "character" card is the two of them.
April 13, 2025 at 6:44 AM
Dev Blog. Cracked on with three of the ideas I made last night. Writing them down for real gives a good chance to iron out unseen issues. I will need to work on the wording for Dragonfire and the way I refer to cards that are being researched, I'm not fully satisfied where I am with that.
April 12, 2025 at 5:28 PM
Today's dev blog

It's just a card. Fun to figure out, only started with the name, elements, and 'summon' keyword.
April 11, 2025 at 4:06 AM
Also made a sillier probably-bad card because it came to mind. This is around where the dev blog ends for now, with my mspaint placeholder art. The idea here is that if it happens to be in the final row/column of your defense you can instantly equalize things but otherwise good luck casting it.
April 9, 2025 at 4:54 AM
Alright here's the actual first spell, bespoke for Mr Villainsey there. Contraptions are meant to feature some underhanded tactics and fire will use ignite as a primary keyword, literally burning up spells. Important for this wizard is that it shreds itself but you own it. Synergy!
April 9, 2025 at 4:51 AM
There are some things that are undetermined but I've annotated it to the best of my ability. This game features no creature combat at present, and your spells are freely visible to the opponent while in play. Working on names so if you have a suggestion feel free. First card in the next post.
April 9, 2025 at 4:41 AM
I've made a spreadsheet for every element I can imagine that I would use and just need to add 1 more to this list. I've also listed an idea of what a spell featuring 2 of the elements might feature. A stark organization tool for me. I'll discuss the other bit on the character card next.
April 9, 2025 at 4:36 AM
The gimmick is wizard duels. When building a deck, you select a wizard from the game (first set would have 6 or so). Each wizard has three different 'elements,' per se printed on their card. My first mockup of a character card is here. Temporary art and design, obviously, going over that next.
April 9, 2025 at 4:26 AM
Been playing Pokemon: Infinite fusion again, going for a base pokedex completion eventually on remixed mode. Current team. Very good game, comes highly recommended, shoutouts to all the spriters you do great work. Only just fused Spiriloon, had to get spiritomb in somehow but not sure on drifloon.
November 14, 2024 at 8:02 AM
Something else I can post though that I'm proud of, these things. I just took photoshop and put these yugioh cards through the wringer using what's already on there. Fun shitposts to make.
October 30, 2024 at 7:19 AM