Super Llama Games
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superllamagames.bsky.social
Super Llama Games
@superllamagames.bsky.social
Solo Indie Dev currently working on a survival RPG (without the survival) called Alone: Shattered Tribes

https://store.steampowered.com/app/1975890

http://superllama.games/
Alone: Shattered Tribes is officially released from Early Access today :)

store.steampowered.com/news/app/197...

#indiedev #indiegame #release #majorupdate
Alone: Shattered Tribes - Alone: Shattered Tribes - Release! - Steam News
Alone is officially released
store.steampowered.com
October 11, 2025 at 12:47 PM
Three days left for the release of Alone: Shattered Tribes :)

#indiedev #indiegame
October 9, 2025 at 6:30 PM
Finally Alone: Shattered Tribes has a release date - 11th October - and comes with some fun new features as well.

It's been in Early Access for a while, and now it's finally done. :)

Read more here:

store.steampowered.com/news/app/197...

#indiedev #majorupdate
Alone: Shattered Tribes - Announcing Release Date - Steam News
Announcing the Release Date for Alone, the upcoming Rune milestone, and more
store.steampowered.com
September 22, 2025 at 5:53 PM
For this week's #screenshotSaturday ... I got a lot of feedback on the last trailer, so I redid it and improved it. So... Behold!

youtu.be/1Qbr_B0Znwk?...

#indiedev #indiegame
Alone: Shattered Tribes Trailer
YouTube video by Super Llama Games
youtu.be
September 6, 2025 at 7:42 PM
Hello everyone, would like an opinion...

I will finally be releasing Alone from Early Access very soon. And obviously that means a new trailer.

Would really like some honest opinions on what comes across :)

www.youtube.com/watch?v=WXLm...

#indiedev #indiegame
Alone: Shattered Tribes Trailer
YouTube video by Super Llama Games
www.youtube.com
August 13, 2025 at 6:31 PM
For this week's #screenshotSaturday - been playing around with the game lighting a bit. Now the Cursed Crypts look more mysterious...

#indiedev #indiegame
August 9, 2025 at 6:08 PM
This week I decided to redo how runes work since the original plan wasn't so fun.

Now they collect charges based on defeating specific enemies, and then you can invoke a bonus which you can recharge and boost by continuing to defeat even more...

#screenshotSaturday #indiedev #indiegame
June 14, 2025 at 6:07 PM
For today's #screenshotSaturday - Alone's next milestone will include runes which can be attached to weapons to give a powerful boost.

And what better way to find them then by looting them off this special room which appears in certain, dangerous levels of the crypt?

#indiedev #indiegame
May 31, 2025 at 7:11 PM
Yesterday I tried to find some simple arcade-type mobile game to install to while away a few minutes.

Yet all the games now have limited energy, premium currency, temporary boosts, and excuses to interrupt you and get you to commit to regular play.

When did things become so toxic...
May 30, 2025 at 5:12 PM
For this week's #screenshotSaturday - continuing to expand the new terrain code to work for the missions and the forest.

Also went with a brighter looking grass texture, think I'm getting somewhere finally :)

#indiedev #indiegame
May 3, 2025 at 3:55 PM
I was finally convinced that terrain was the way to go instead of trying to make the square tiles look good. Looking much better now I think - still a work in progress though - need to add some proper patchy grass and some other things.

#screenshotSaturday #indiedev #indiegame
April 26, 2025 at 5:56 PM
For this week's #screenshotSaturday - been trying to make the map a bit more attractive. Since it's procedurally generated and tile-based, it's a bit harder than I thought.

Still, I seem to be getting somewhere.

#indiedev #indiegame
April 19, 2025 at 5:43 PM
Been working rather hard on the next milestone for my game. Here's a preview of what's coming next

store.steampowered.com/news/app/197...

#indiedev #indiegame
Alone - Next Milestone Reveal - Rune - Steam News
I am pleased to announce some details about the next milestone for Alone. So without further ado...
store.steampowered.com
April 3, 2025 at 6:37 PM
In the next milestone of Alone - traders are getting some improvements. You can read all about it here

www.indiedb.com/games/alone4...

#indiedev #indiegame
Alone - Rune - Trader Changes news
In this dev diary, we take a look at improvements coming to Traders in the next milestone of Alone.
www.indiedb.com
March 25, 2025 at 6:19 PM
For this week's #screenshotSaturday...

The next milestone will see some large Trader changes coming. For a start, they will always bring one exotic good, they will have better quality items for sale, and slots will be limited by your upgrades

#indiedev
March 15, 2025 at 7:05 PM
Happy Pi Day everyone.

#indiedev #piday
March 14, 2025 at 10:22 AM
I don't post Dev Diaries as often as I would like, and probably not as often as I should... But at least this one should be interesting enough

www.indiedb.com/games/alone4...

#indiedev #indiegame
Alone - Runes - A look at Runes news
The next milestone for Alone is called "Rune" - and in this dev diary we'll dive into what they are and how they will work.
www.indiedb.com
March 2, 2025 at 1:02 PM
For this week's #screenshotSaturday, Alone's next milestone is called "Rune", so I'm working on well, Runes.

Runes can be embedded in weapons and can give a whole range of bonuses depending on the rune.

Embedding them involves a ritual in the shrine...

#indiedev
March 1, 2025 at 4:06 PM
For this week's #screenshotSaturday...

With the undead having received some new units last time, it's time for nature to start showing its teeth (heh)

The forests will be getting just a bit more dangerous in the next milestone of Alone.

#indiedev #indiegame
February 1, 2025 at 6:04 PM
For this week's #screenshotSaturday, I'm hard at work at Alone's next milestone...

Starting with giving the everpunished in the crypt a bit of a makeover, some of them have crossbows now...

#indiedev #indiegame
January 18, 2025 at 7:14 PM
My new year's resolution is 1920x1080...
January 1, 2025 at 8:27 AM
For this week's #screenshot Saturday... taking a small break from Alone to play around with Godot...

Still very placeholdery - but all the basics seem to be working already

#indiedev
December 14, 2024 at 7:07 PM
Happy to announce that a #majorupdate has been released for Alone

This update replaces the late game, offering challenging missions and a new storyline which sees our heroes uniting the shattered tribes against the goblin foe.

#indiedev

store.steampowered.com/app/1975890/...
Save 20% on Alone on Steam
An isometric survival RPG without the survival. Collect resources and craft items and weapons. Build a settlement on your island. Hunt in the darkest forests, or slay the undead in the cursed crypts. ...
store.steampowered.com
December 7, 2024 at 11:13 AM
Today I spent a lot of time unpacking and adding nodes to a directed acyclic graph.

Or putting up the Christmas Tree, as non-programmers would say.
December 6, 2024 at 4:54 PM
Less than a week left for the release of the "Tribe" milestone for Alone.

With the major changes that come with it - it was time for a new trailer

youtu.be/nFlNPS5TGZ4

#indiedev
Alone - Trailer (Tribe Release)
YouTube video by Super Llama Games
youtu.be
December 1, 2024 at 2:13 PM