Not only there are multiple protagonists (even though the story doesn’t change significantly past the intro section for most) but there’s also several endings per character. #RS3no
Not only there are multiple protagonists (even though the story doesn’t change significantly past the intro section for most) but there’s also several endings per character. #RS3no
It’s not a « watching numbers go up » kinda situation.
There’s no experience points.
Instead you get techniques you can then study and equip to your character and those change the way your character plays.
It’s not a « watching numbers go up » kinda situation.
There’s no experience points.
Instead you get techniques you can then study and equip to your character and those change the way your character plays.
There’s a planning phase and an action phase.
You plan out all your moves at once and then they all take place at once, interact & overlap during the action phase. Feels more dynamic.
There’s a planning phase and an action phase.
You plan out all your moves at once and then they all take place at once, interact & overlap during the action phase. Feels more dynamic.