Stone Sigil Games
stonesigil.bsky.social
Stone Sigil Games
@stonesigil.bsky.social
Daytime data scientist, nighttime game dev. Developer of the pixel art traditional roguelike Tombs of Telleran
Alongside the code I also wrote an explanation with pretty pictures on how it works which is available on my dev blog. Let me know if you have questions or comments!
Dungeon Generation using Binary Space Partitioning in Godot C# for Traditional Roguelikes
As we all know, you can’t spell ‘roguelike’ without ‘procedural generation’ (try it). And what could be more iconic in procedurally generated content than dungeon layouts? In this article I want to sh...
stonesigil.com
March 22, 2025 at 7:35 AM
Glad to hear you're back!
February 8, 2025 at 3:19 PM
Nice! I'm sure you'll be happy with arch as a daily driver
January 6, 2025 at 9:56 AM
Mr Microsoft pls stahp
January 6, 2025 at 9:14 AM
Welcome to the penguin gang! Arch is nice. What do you mainly use your computer for? I switched from Arch to NixOS a year or so ago and it's been cool
January 6, 2025 at 8:29 AM
Uh, for street cred? A vulgar display of wealth? I'm sure we can come up with a reason
December 21, 2024 at 9:16 AM
you're going to jailbreak it and put Linux on it, right?
December 20, 2024 at 7:44 PM
I'd encourage you to build a roguelike! It's great fun, and surprisingly complex. Or perhaps something more puzzle like akin to Into the Breach if that's your forte
December 20, 2024 at 7:05 PM
Cool! What's kind of genre would you like to make?
December 20, 2024 at 3:52 PM