Stephen Smith
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stevecsmith.bsky.social
Stephen Smith
@stevecsmith.bsky.social
Professional programmer by day, hobby gamedev by night, probably developing a remake of something. See https://stephensmith.itch.io
Another AI fail. #godot #godotengine
November 11, 2025 at 8:51 PM
I'm currently working on this single-player squad puzzle game "Time Squad". Work as a team with yourself by rewinding time! #madewithgodot #indiegame #indiedev
November 9, 2025 at 10:18 AM
New level alert for The Black Hole: Expanding Asteroids! It's like pest control in space. stephensmith.itch.io/the-black-hole
November 2, 2025 at 11:17 AM
This is not an Asteroids remake, honest.
October 8, 2025 at 1:20 PM
WIP of some kind of modern Asteroids remake I'm working on, including black holes. As with most software projects, there is no spec.
September 29, 2025 at 7:52 PM
I've recently been browsing The Home Computer Course on archive. org. What a great magazine this was, really well laid out, interesting and informative.
September 27, 2025 at 5:40 PM
In Stellar Forces (a Laser Squad remake) you can watch the playback of all your missions. Here's a playback of the classic The Assassins mission. Sterner is the big yellow circle! www.stellarforces.com
September 20, 2025 at 9:37 AM
Sometimes the internet is great. I was reminiscing about an old very basic dungeon crawler I played from the early 90's, so I googled "msdos freeware dungeon", and it was among the first images. Dungeons of Drakklor!
September 11, 2025 at 12:56 PM
I'm having a go at recreating the text adventure "Inca Curse" as a roguelike. #zxspectrum #textadventure #indiegame
June 26, 2025 at 7:03 PM
Working on adding grenades to my secret-agent themed game The Hard. #gamedev #indiegamedev #indiegame
June 15, 2025 at 8:45 AM
Just given Ship of Doom an extra layer of polish. #zxspectrum #textadventure #retrogamedev
June 7, 2025 at 9:55 AM
You are your own worst enemy! :D
May 28, 2025 at 6:52 AM
Working on a Rainbow Islands - themed level in Manic Destruction. #retrogaming #retrogames #indiedev #madewithgodot #gamedev
May 26, 2025 at 11:46 AM
Manic Destruction now has a level editor. stephensmith.itch.io/manic-destru...
May 9, 2025 at 8:03 AM
In case you haven't seen it, Saboteur in 3D. stephensmith.itch.io/saboteur-3d
May 5, 2025 at 10:02 AM
I recreated Manic Miner, but with more realism (sort of). stephensmith.itch.io/manic-destru...
April 19, 2025 at 12:23 PM
Χωρίς ιδιαίτερο λόγο, έχω δημιουργήσει μια ελληνική έκδοση του Maziacs, που ονομάζεται "Λαβύρινθος". Φαινόταν κατάλληλο όνομα! stephensmith.itch.io/maziacs-3d
March 24, 2025 at 8:19 PM
Showing off the latest weapon in my new game "The Hard": A boomstick!
March 20, 2025 at 8:08 PM
One of the less straightforward missions in Stellar Forces involves fending off Weeping Angels (yes, shamelessly ripped off of Doctor Who). It makes for an exciting game though.
March 17, 2025 at 9:23 PM
I'm developing a new platform game where you can save the world from an evil Megalomaniac.
March 6, 2025 at 8:50 PM
I've recreated a few Spectrum games in VR, if anyone still use one? Exolon, 3D Monster Maze and Deathchase.

stephensmith.itch.io
February 22, 2025 at 12:12 PM
It's not often I get a personalised cartoon.
February 19, 2025 at 1:27 PM
Worms with Speccy themes.
February 16, 2025 at 11:53 AM
February 12, 2025 at 6:54 PM
Cruising on Broadway crossed with Turbo Esprit... #ZXSpectrum #indiegame
February 8, 2025 at 5:38 PM