✨ sparkle goat ✨
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sparkle-goat.bsky.social
✨ sparkle goat ✨
@sparkle-goat.bsky.social
love that demonschool is already giving me recognizable sheffield-isms. "bye forever" and all that :)
November 21, 2025 at 8:07 AM
design festa 62 haul
November 16, 2025 at 11:28 AM
mmm jammy and sweet and not astringent at all PERSIMMON!!
October 31, 2025 at 9:30 AM
I assume they mean "normal" like illima, right?? TnT
October 31, 2025 at 6:20 AM
oh and I gotta acknowledge that i ADORE how quake looks. these pixels are delicious.
October 25, 2025 at 7:20 AM
also quake writing will never not be really funny to me.
October 25, 2025 at 6:33 AM
also the kanibooks sign is so cute
October 18, 2025 at 9:20 AM
saw a bunch of original works and prints by ばったん先生 at kanibooks, I love their art so much~ seeing the cover of かけおちガール in person made my heart flutter 💖
October 18, 2025 at 9:19 AM
at what i'm pretty sure was 5 years old over half asleep on the couch with my dad. the movie's still great, but yeah the manga's better lol
October 1, 2025 at 4:55 PM
cute :3
October 1, 2025 at 4:49 PM
lol that was fun. Overgrowth is great btw. the gdc talk about the animation tech in that game is also literally my favorite gdc talk ever
September 25, 2025 at 1:36 PM
#fallingblockjam adding some moodier + prettier graphics and an opening text crawl to give context to the levels (bsky isn't processing my video right now so a screenshot will need to suffice)
September 20, 2025 at 6:39 PM
#fallingblockjam adding sounds, and fixing bugs. I think probably there should be a timer and a block count that you could use to judge your accomplishment. since you ask for every block you receive, you can go as fast as you like. this took about a minute, but I bet 30 secs is possible.
September 19, 2025 at 5:27 PM
#fallingblockjam birds are around 🪶

also in this update:
✨I did some graphics!
🎉levels are completable!
🔧a bunch of data and testing-related stuff!
September 18, 2025 at 3:29 PM
I know this is baby crap that I need to get over but these two kanji look too damn similar ghaa
September 17, 2025 at 2:40 PM
#fallingblockjam as I try to turn my toy into an actual game, I'm running into the kind of mysterious friction that I always try to design around to avoid. like, what do you *mean* it's a null value? I *just* made it! waaa I'm getting a snack
September 17, 2025 at 7:59 AM
like idk you could make a bird
#fallingblockjam
September 16, 2025 at 4:32 PM
#fallingblockjam
there are now anti-blocks and a constrained build size. I think this is going to be a game about trying to build particular shapes as "memories" with a sort of picross-style reveal at the end of each level
September 16, 2025 at 3:49 PM
no wait, there we go. corner collisions with boxes feels a little odd, but also, you can slide pieces into surprising gaps if you're careful
#fallingblockjam
September 14, 2025 at 8:30 AM
hmm, that isn't exactly what I meant...
#fallingblockjam
September 14, 2025 at 8:04 AM
working on getting "analog" #fallingblockjam
September 13, 2025 at 4:43 PM
good news, I've remembered the bare minimum of how to program in godot. there are now officially falling blocks and we can start addressing *the idea* #fallingblockjam
September 13, 2025 at 1:41 PM
hey wow @discord.com ! a new feature that's actually good and useful! it's got expressive user-facing controls and no random ai shit! neat!

(the only thing I'd change here is making it so that the gradient stops don't have to be evenly spaced, but you can get there by adding a bunch of extra stops)
September 5, 2025 at 5:54 AM
yeah, half-life's pretty good. listing the orange box feels like cheating
August 16, 2025 at 6:11 AM
STOP 🛑 🖐️This is a WIP checkpoint

QRP with your current WIP!

#Art #WIP
August 11, 2025 at 4:04 AM