Carl-Henrik Skårstedt
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spacemoguls.bsky.social
Carl-Henrik Skårstedt
@spacemoguls.bsky.social
Game Developer, Maker of retro games both new and old! And Paradox Interactive during normal business hours.
https://linktr.ee/spacemoguls
SpaceMoguls.com/Games
Alta/RBS^TSL
Pinned
By request from the community I've fixed a bug in Space Moguls (#C64 4 player strategy, 2018). On planet Alia Terra a cell could seem to produce a full amount of items when it actually produced none under certain circumstances.

Protovision will provide a digital update for buyers when it is ready.
Looking at a Truxton video and the boss music comes up. Live Caption suddently kicks in and... (youtu.be/9_fX0yXVDh0?...)
November 16, 2025 at 10:19 AM
Best cynical name for Steam Machine I seen so far: Twouya (Ouya 2)
November 13, 2025 at 12:19 PM
Steam does what Microso-don't or something
November 12, 2025 at 10:03 PM
Tiger Heli was fun to work on! Lately though I’ve been confusing it with Ports of Call graphics due to the early harbour stage…
Tiger Heli celebrates its 40th anniversary today. Released in arcades on October 28, 1985 by Toaplan. 🚁

Celebration deal!
Less than $1 on GOG and Steam:
www.gog.com/en/game/tige...
store.steampowered.com/app/2022970/...
Tiger Heli
FLY THE ULTIMATE STEALTH JETCOPTER! Tiger-Heli marked a revolutionary moment in 1985 as T
www.gog.com
October 28, 2025 at 8:37 AM
And here is the optimization post, wrote some stuff about what I work on on the team!
Dev Diary #187 - Performance & Optimization 📊

In today's dev diary, our tech and programming teams detail the technical challenges of adding East Asia to Crusader Kings III and the work they've done to minimize the impact it has on the performance of the game.

pdxint.at/4hbuNpV
October 15, 2025 at 12:06 PM
Posting a picture of some cows before the internet reacts to my work post ;)
October 15, 2025 at 11:56 AM
I've implemented collision in my current #Commodore64 game project and now I have to decide if hitting something kills you or if you lose "energy" and I need to push the player vessel out of collision.

It is quite fun to do some fairly trivial math in 6502 assembler, when it all works of course....
October 14, 2025 at 7:48 PM
I have written some stuff, revealing my pdt project, included some profiling graphs and some fun stories together with a few other coders on the team..
Join us tomorrow at 2PM CEST for our next All Under Heaven dev diary! We'll be giving a detailed look into how expanding Crusader Kings III to include all of Asia affects performance, and what we've done to address it.
October 14, 2025 at 4:01 PM
Reposted by Carl-Henrik Skårstedt
Pre-orders for Earthion by Ancient are live!

Strap in and deploy a devastating arsenal as you fight your way through eight chaotic levels, each with unique environments, enemies and boss fights.
October 10, 2025 at 3:05 PM
My temporary #Commodore64 game project is looking surprisingly good. Looking forward to wrapping it up!
(still need to get started on collision though....)

I'll get back to Island Adventure soon enough :)
September 23, 2025 at 9:12 PM
Reposted by Carl-Henrik Skårstedt
This study should itself force companies amd govt to cease planning use of these models in any critical or meaningful way.

And yet.
September 21, 2025 at 4:30 PM
Reposted by Carl-Henrik Skårstedt
Toaplan Arcade Collection Vol. 1 & 2! Is available now! Take an explosive journey back in time to the neon-lit arcades of the past! With added leader boards so you can immortalise your victories for all time!

Get your copy now!

shop.clearrivergames.com/collections/...
August 15, 2025 at 4:02 PM
I worked on the orig Pac-Man World 2 and I'm really excited to see how the game was modernized in action!

My fondest memory was working on the Pookas jumping around! I also had some fun making a rope bridge, the bdoings. I did a water sim but that didn't make it so I made a fun wake effect instead.
August 11, 2025 at 6:30 PM
It was a fun to assist Ancient with the modern console ports, including building a Mega Drive emulator from scratch! (I previously did the Toaplan collection for Steam/GoG)

It is almost finished now, just a few reported issues then console version release and the physical modern platform release :)
August 11, 2025 at 6:25 PM
Reposted by Carl-Henrik Skårstedt
I’ve followed the development of Earthion for a while now, having played it last year, and I’m confident in saying it’s one of the best STG games ever to grace the Mega Drive… until the cart comes out, grab it on Steam and enjoy the ride!

store.steampowered.com/app/3597580/...
Earthion on Steam
Earthion is a side-scrolling space shooter developed natively for 16-bit systems. Guide space fighter pilot Azusa Takanashi in her fight to repel the alien invaders and save planet Earth.
store.steampowered.com
July 31, 2025 at 2:19 PM
Reposted by Carl-Henrik Skårstedt
Pac-Man World 2 (one of the best 3D platformers on the Gamecube) is getting a Switch and Switch 2 remaster: www.nintendoworldreport.com/news/71900/p...
July 31, 2025 at 3:41 PM
Earthion review on Time Extension!

www.timeextension.com/reviews/stea...
Review: Earthion (Steam) - A Genuine Shmup Masterpiece From Yuzo Koshiro And Makoto Wada
Out of this world
www.timeextension.com
July 31, 2025 at 3:25 PM
Reposted by Carl-Henrik Skårstedt
PAC-MAN WORLD Re-PAC 2 announced for PS5, Xbox Series, Switch 2, PS4, Xbox One, Switch, and PC

Publisher Bandai Namco and developer NOW PRODUCTION have announced action platformer PAC-MAN WORLD 2 Re-PAC for PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Xbox One, Switch, and PC (Steam). It…
PAC-MAN WORLD Re-PAC 2 announced for PS5, Xbox Series, Switch 2, PS4, Xbox One, Switch, and PC
Publisher Bandai Namco and developer NOW PRODUCTION have announced action platformer PAC-MAN WORLD 2 Re-PAC for PlayStation 5, Xbox Series, Switch 2, PlayStation 4, Xbox One, Switch, and PC (Steam). It will launch on September 25 in Japan and September 26 worldwide.
www.gematsu.com
July 31, 2025 at 1:57 PM
Both super excited and nervous about the release tomorrow! Bringing this game to PC and consoles has been a lot of work but also fantastic and fun.

The port is built from scratch and Sokol.h and it reminded me of how great the mega drive hardware is. I will create something new for that!
EARTHION is a retro shmup by Ancient, Bitwave and Limited Run with music by @yuzokoshiro.bsky.social that launches on Steam tomorrow!
store.steampowered.com/app/3597580/...
July 30, 2025 at 7:56 PM
Good advice, Ninja Test Kitchen!
July 19, 2025 at 10:06 AM
Shuhei Yoshida talking to Ancient about Earthion and playing on Switch at BitSummit 2025!

I also play with scanlines but I like to increase the saturation quite a bit to see more of the colours in the art.

The reflection in the frame is also clearly visible in this video!

youtu.be/cmBTdPF4gTg?...
【DAY1 後半】BitSummit the 13th (ビットサミット ザ・サーティーンス) 公式配信!
YouTube video by BitSummit
youtu.be
July 18, 2025 at 8:41 AM
In the Game Spark preview of Earthion (www.gamespark.jp/article/2025...) they included [console port] screenshots with some visual details that I had a lot of fun creating.

There are a lot of controls to adjust these details so you can get exactly the CRT or pixel experience you want.
July 17, 2025 at 10:39 AM
Now that Earthion & Toaplan are pretty much taken care of and a new company is taking care of the final stages I have been able to relax a bit and work on my own retro projects.

I have sort of started over on an older C64 project so I can greatly improve the precision of the simulation :)
July 14, 2025 at 9:05 PM
Famitsu has previewed Earthion on both Mega Drive and Switch. It is an interesting perspective touching on the nostalgia, the difficulty of older games and how this game differs.

The exact same game runs on Switch as Mega Drive!

(japanese but browser can translate)

www.famitsu.com/article/2025...
『アーシオン』レビュー。古代氏が手掛ける新作横シューは本当に16bit機で動く。レトロなのに“最先端”を感じる不思議なプレイ感覚の正体を、実機(MD/Switch版)でプレイして確かめた | ゲーム・エンタメ最新情報のファミ通.com
新作2Dシューティング『アーシオン』の先行レビューをお届け。MD実機で動作するレトロ感溢れる見た目のなかに、現代ならではの技術や新たなシステムが感じられた。
www.famitsu.com
July 14, 2025 at 7:24 PM
Sometimes things don’t line up as expected. Happy to see the Steam version will be available as planned though.
July 11, 2025 at 7:07 PM