sam
soulware.us
sam
@soulware.us
soulware.us
this and some of the ensuing discussion reminded me of scene(s) from Empty Metal
October 29, 2025 at 6:13 AM
October 14, 2025 at 8:36 PM
October 14, 2025 at 8:34 PM
this reminds me a bit of the concept of the rhizome, which i've been thinking about a bunch in relation to games (though, the reading on it is a bit dense - but especially how it's initially established in relation to books, and how the book discussing rhizomes was structured anti-linearly)
September 3, 2025 at 10:52 PM
i will be at kendall square open space today from 6-9pm showing off 3 games! PLOVERDRIVE, METEMPSYCHOSIS, and the unreleased “grenadier”. if you like weird small twitchy games, or games you can play with friends, or you hate video games, you should stop by.

#bostongamedev #godot #indiedev #gamedev
August 13, 2025 at 3:44 PM
I think my favorite distillation of some of these ideas is @sylviefluff.bsky.social 's "Sylvie Miniature", which is a different approach in being a platformer, but something I drew a lot of inspiration from in making BKH as small as it is

my game also has a tiny pixel bunny, completely by accident
July 19, 2025 at 9:32 PM
i made a puzzle game called "BROKEN KEYBOARD HERO" inspired by tunic, zelda 1, animal well, and fez
explore a strange island, uncover mysteries, and hopefully fix your keyboard?
play it here: soulware.itch.io/broken-keybo...

#gamedev #indiegame #godot #metroidbrania #solodev #2D #pixelart
March 10, 2025 at 8:19 PM
only the wheel is persistent
February 19, 2025 at 9:37 AM
February 3, 2025 at 6:41 PM