Game #29 (11/11): Ninja Gaiden Ragebound. Ninja Gaiden has a reputation for being difficult. This one doesn't quite challenge as much as the originals, but it remained a satisfying play throughout. Worth playing for any action platformer fans.
November 15, 2025 at 4:48 AM
Game #29 (11/11): Ninja Gaiden Ragebound. Ninja Gaiden has a reputation for being difficult. This one doesn't quite challenge as much as the originals, but it remained a satisfying play throughout. Worth playing for any action platformer fans.
Game #28 (11/8): Parapa the Rapper. This one fared better in my memory before revisiting. Excellent soundtrack and vibe. God awful timing ruined parts of the game. I breezed through the sequel. The original tested my patience. Still respect it for all the originality it brought to the table.
November 15, 2025 at 4:46 AM
Game #28 (11/8): Parapa the Rapper. This one fared better in my memory before revisiting. Excellent soundtrack and vibe. God awful timing ruined parts of the game. I breezed through the sequel. The original tested my patience. Still respect it for all the originality it brought to the table.
Game #27 (11/5): Penny's Big Breakaway. There are moments this game is brilliant. When you hit that "flow" state, it feels so good to play. But occasional control issues pull you out of it, bringing that flow state to a stuttering halt. Fantastic or frustrating, rarely anything in between.
November 15, 2025 at 4:38 AM
Game #27 (11/5): Penny's Big Breakaway. There are moments this game is brilliant. When you hit that "flow" state, it feels so good to play. But occasional control issues pull you out of it, bringing that flow state to a stuttering halt. Fantastic or frustrating, rarely anything in between.
Game #26 (11/2): Motion Rec. It's been a great year for games, and this is no exception. Incredibly creative "hook" (record your movements, then play them back to navigate your environment). Iterates on that concept in very interesting ways. Had a great time playing through this one.
November 3, 2025 at 3:06 AM
Game #26 (11/2): Motion Rec. It's been a great year for games, and this is no exception. Incredibly creative "hook" (record your movements, then play them back to navigate your environment). Iterates on that concept in very interesting ways. Had a great time playing through this one.
Game #25 (10/31): Final Fantasy Tactics. Started this back in April, played it on and off until I finally beat it. It took some time to get a grasp of its systems, but discovering the synergies and the power curve were deeply satisfying. The ending surprised me. Glad to finally say I've played this.
November 3, 2025 at 3:02 AM
Game #25 (10/31): Final Fantasy Tactics. Started this back in April, played it on and off until I finally beat it. It took some time to get a grasp of its systems, but discovering the synergies and the power curve were deeply satisfying. The ending surprised me. Glad to finally say I've played this.
Really cool game but absolute shame that it can basically block you from progressing this way.
(After bashing my head against it for an hour, I ended up turning on cheats to get past the fight and made sure to use multiple save files moving forward)
September 15, 2025 at 6:36 PM
Really cool game but absolute shame that it can basically block you from progressing this way.
(After bashing my head against it for an hour, I ended up turning on cheats to get past the fight and made sure to use multiple save files moving forward)
Game #23 (8/19): Donkey Kong Bananza. Destroying terrain never got old during the entirety of my playtime. I 100%'d it and enjoyed every second. Sometimes felt like it was rehashing the same ideas but never to the point that it was unfun. Great music and art design as well. Another standout game.
August 22, 2025 at 5:45 PM
Game #23 (8/19): Donkey Kong Bananza. Destroying terrain never got old during the entirety of my playtime. I 100%'d it and enjoyed every second. Sometimes felt like it was rehashing the same ideas but never to the point that it was unfun. Great music and art design as well. Another standout game.
Game #22 (8/8): Öoo. One of the most brilliantly designed games I've played in a long time. Wonderfully crafted puzzle game that conveys so much with no actual dialogue. One I will definitely revisit, and one of my absolute favorites of the year - potentially my favorite overall.
August 22, 2025 at 5:41 PM
Game #22 (8/8): Öoo. One of the most brilliantly designed games I've played in a long time. Wonderfully crafted puzzle game that conveys so much with no actual dialogue. One I will definitely revisit, and one of my absolute favorites of the year - potentially my favorite overall.
It had me smiling from start to finish with how well crafted it was. @namataka.bsky.social has entered the "Terry Cavanagh" tier where I'll trust whatever they create.
August 10, 2025 at 9:59 PM
It had me smiling from start to finish with how well crafted it was. @namataka.bsky.social has entered the "Terry Cavanagh" tier where I'll trust whatever they create.