somadaydream.bsky.social
somadaydream.bsky.social
@somadaydream.bsky.social
Too late, time to misinterpret this in the most offensive way I can muster
November 29, 2025 at 11:35 PM
They looked like rebels running during the battle of hoth
November 23, 2025 at 4:19 AM
Öoo. From the creator of Elechead. Brilliantly designed, only a few hours long and just a joy from start to finish. Easily in my top 5 of the year.
November 23, 2025 at 12:30 AM
Every time I see it I get a little hit of nostalgia
November 22, 2025 at 1:09 AM
Game #29 (11/11): Ninja Gaiden Ragebound. Ninja Gaiden has a reputation for being difficult. This one doesn't quite challenge as much as the originals, but it remained a satisfying play throughout. Worth playing for any action platformer fans.
November 15, 2025 at 4:48 AM
Game #28 (11/8): Parapa the Rapper. This one fared better in my memory before revisiting. Excellent soundtrack and vibe. God awful timing ruined parts of the game. I breezed through the sequel. The original tested my patience. Still respect it for all the originality it brought to the table.
November 15, 2025 at 4:46 AM
Game #27 (11/5): Penny's Big Breakaway. There are moments this game is brilliant. When you hit that "flow" state, it feels so good to play. But occasional control issues pull you out of it, bringing that flow state to a stuttering halt. Fantastic or frustrating, rarely anything in between.
November 15, 2025 at 4:38 AM
Much preferred to being a controversial rod for lightning
November 14, 2025 at 1:20 PM
Brilliant game, one of my favorites of the year (in a strong year as well). Well deserved award.
November 7, 2025 at 5:37 AM
Game #26 (11/2): Motion Rec. It's been a great year for games, and this is no exception. Incredibly creative "hook" (record your movements, then play them back to navigate your environment). Iterates on that concept in very interesting ways. Had a great time playing through this one.
November 3, 2025 at 3:06 AM
Game #25 (10/31): Final Fantasy Tactics. Started this back in April, played it on and off until I finally beat it. It took some time to get a grasp of its systems, but discovering the synergies and the power curve were deeply satisfying. The ending surprised me. Glad to finally say I've played this.
November 3, 2025 at 3:02 AM
Öoo, hands down. Absolutely incredible.
October 31, 2025 at 12:37 AM
Had time in hand, shame he pushed it too far at the end because he was through easily.
October 18, 2025 at 9:36 PM
Game #24 (10/18): Hollow Knight: Silksong. A masterpiece. In a year of stand out releases, Silksong is probably my game of the year.
October 18, 2025 at 8:36 PM
Disregard, saw you already covered this lol
September 29, 2025 at 12:07 AM
With the recent change (no repeats), I should avoid voting for Deltarune, correct?
September 29, 2025 at 12:02 AM
Really cool game but absolute shame that it can basically block you from progressing this way.

(After bashing my head against it for an hour, I ended up turning on cheats to get past the fight and made sure to use multiple save files moving forward)
September 15, 2025 at 6:36 PM
(question inspired by events that transpired last week as I play through FFT for the first time)
September 9, 2025 at 12:22 AM
Am I still boned if I didn't grind before Wiegraf and used a single save slot the entire game
September 9, 2025 at 12:21 AM
Game #23 (8/19): Donkey Kong Bananza. Destroying terrain never got old during the entirety of my playtime. I 100%'d it and enjoyed every second. Sometimes felt like it was rehashing the same ideas but never to the point that it was unfun. Great music and art design as well. Another standout game.
August 22, 2025 at 5:45 PM
Game #22 (8/8): Öoo. One of the most brilliantly designed games I've played in a long time. Wonderfully crafted puzzle game that conveys so much with no actual dialogue. One I will definitely revisit, and one of my absolute favorites of the year - potentially my favorite overall.
August 22, 2025 at 5:41 PM
Utley, Lee, Harper
August 18, 2025 at 7:43 PM
I'm assuming Rocket League would count, right? Definitely not indie anymore but certainly was when it launched
August 14, 2025 at 8:28 PM
It feels backhanded in a way too, like "I did not expect this to be fire, but in actuality, it is!"
August 12, 2025 at 8:45 PM
It had me smiling from start to finish with how well crafted it was. @namataka.bsky.social has entered the "Terry Cavanagh" tier where I'll trust whatever they create.
August 10, 2025 at 9:59 PM