Still things to do: Hiding the level loading seen briefly, giving the character some clothes, etc.
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
Still things to do: Hiding the level loading seen briefly, giving the character some clothes, etc.
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
I really struggle with perfectionism, trying hard to embrace the idea of "Perfect is the enemy of done".
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
I really struggle with perfectionism, trying hard to embrace the idea of "Perfect is the enemy of done".
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #art #animation
Added a 'frozen' frame, and related sound effects. Also sound effects for jumping/landing.
Want to add a frozen shatter particle effect, but will come back to that later :)
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt
Added a 'frozen' frame, and related sound effects. Also sound effects for jumping/landing.
Want to add a frozen shatter particle effect, but will come back to that later :)
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt
#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #voxelArt