Working on One Minute To Close.
You need to do your shopping, staff just want to go home.
Wishlist on Steam: https://store.steampowered.com/app/2953320/One_Minute_To_Close/
In order to fix this black pixelation bug, we will be adding a Bloom settings option to the rendering tab for players to enable/disable it as needed.
Thank you for reading, we hope this was insightful and helped someone identify this issue in their own work. 🙇
4/4
In order to fix this black pixelation bug, we will be adding a Bloom settings option to the rendering tab for players to enable/disable it as needed.
Thank you for reading, we hope this was insightful and helped someone identify this issue in their own work. 🙇
4/4
In addition, we found that the supermarket had "Bloom" enabled, but the lobby did not.
This information, paired with this thread, led us to conclude that this is a Bloom setting issue.
www.reddit.com/r/BaldursGat...
3/4
In addition, we found that the supermarket had "Bloom" enabled, but the lobby did not.
This information, paired with this thread, led us to conclude that this is a Bloom setting issue.
www.reddit.com/r/BaldursGat...
3/4
🕵️We were stumped.
However, with these three bits of information, we got to work.
Our first thought was that perhaps Godot's VoxelGI had broken. However...
2/4
🕵️We were stumped.
However, with these three bits of information, we got to work.
Our first thought was that perhaps Godot's VoxelGI had broken. However...
2/4
🔍 First, we can see that only the 3D environment is affected, the UI is untouched.
🔍 Second, the player reported that they were still able to move about, but that the squares blocked the view.
1/4
🔍 First, we can see that only the 3D environment is affected, the UI is untouched.
🔍 Second, the player reported that they were still able to move about, but that the squares blocked the view.
1/4