Arnau Sabater
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skydek.bsky.social
Arnau Sabater
@skydek.bsky.social
Technical Artist. I love shaders and drawing stuff.
Sometimes i make music.
Insta: http://instagram.com/skydek_
Music: http://linktr.ee/Skydek
cat/esp/eng
JPEG Shader I started a while ago. It uses Niagara's GBuffer and "Draw Material To Render Target" nodes to create the various passes. The image on the top right is the DCT coefficients buffer. #gamedev #shader #unrealengine #ue5
February 11, 2025 at 11:43 PM
Got a basic implementation of SMAA 1x working with the new UserSceneTexture multipass workflow in 5.5. Not sure i'm getting the correct results though, there's some artifacting and fxaa still is a bit better imo. Gonna debug the code a bit more #ue5 #gamedev #shader
December 20, 2024 at 1:38 AM
*pulls out two comically large custom nodes*
December 19, 2024 at 11:19 PM
implementing SMAA x1 in unreal 5.5. Got the color edge detection pass working. Next, the weights blending pass #ue5 #shader
December 18, 2024 at 3:44 PM
following the trend, This is my indie game main menu

#gamedev #indiedev #wip
December 1, 2024 at 7:18 PM
fake OS emulation in Unreal UMG #unreal #ui #gamedev
November 18, 2024 at 11:10 PM
Waning Gibbous moon from my balcony
November 17, 2024 at 8:35 PM
a side project I've been slowly working on, very much a prototype still. Next I want to build a cool custom level editor #gamedev #indiedev #unrealengine
November 11, 2024 at 2:40 PM