Jens
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sketchground.dk
Jens
@sketchground.dk
I have consolidated all my hosting on Hetzner (alpine linux). It simplifies deployments but creates a single point of failure. None of the services are mission critical though.
November 16, 2025 at 4:52 PM
Yesterday was a very busy day at work. So i didn't find much time for the side project last night. I did replace the font with a sexier one (Berkeley Mono) and some other minor tweaks. My text diagram drawing tool is taking shape.

#progress #buildinpublic
October 24, 2025 at 7:13 AM
I managed to re-style my dialogs last night too. Things start to look more coherent. #progress #buildinpublic
October 23, 2025 at 2:56 AM
Little progress is better than no progress. I added color styles matching NES.css #progress #buildinpublic
October 22, 2025 at 6:27 PM
I made a button. Mimicking NES.css css framework but for ebitengine game engine. It's not much but it's progress. #progress #buildinpublic
October 22, 2025 at 4:50 AM
Fighting a cocktail of combination of imposter syndrome and procrastination on my side projects. How do you fight it?
#indiehacker #buildinpublic
October 20, 2025 at 3:46 PM
just "shipped" my self hosted analytics software v0.0.1. Starting with a http middleware for golang and a file format for temporary storage.

I am still looking for a name. And the part that presents the data 😅

It is meant for builders that wants to self host with a low footprint

#buildinpublic
September 6, 2025 at 9:12 AM
Reading Tony dinh's new indie hacking book. It really tickles my desire to give indie hacking a serious shot.
July 6, 2025 at 10:38 AM
Oh my. 20 days since last post! 🐢🐢🐢
But there's progress. A dialog box telling everybody this is still in early stage.
#buildinpublic
May 27, 2025 at 1:35 PM
A grid. Is the next step to something. Progress status: 🐢 #buildinpublic #indiehacking
May 6, 2025 at 3:48 PM
I read an article the other day called "ship nothing" So here i am. Documenting my progress of shipping nothing. Until it becomes something. #buildinpublic #indiehacking
May 2, 2025 at 4:36 PM