https://store.steampowered.com/app/3986410/?utm_source=bluesky&utm_medium=organic&utm_campaign=wishlist
- Played SimAnt as a kid and got eaten by antlions.
- Was a demented child dropping real ants into real antlion pits (sorry nature).
- Now a fully grown adult making virtual antlions eat virtual ants.
Feels right somehow.
#IndieGameDev #PixelArt #SimAnt #GameDev #Roguelite
- Played SimAnt as a kid and got eaten by antlions.
- Was a demented child dropping real ants into real antlion pits (sorry nature).
- Now a fully grown adult making virtual antlions eat virtual ants.
Feels right somehow.
#IndieGameDev #PixelArt #SimAnt #GameDev #Roguelite
Isometric, ellipse is offset, gravity, rotation, and the math fought me every step of the way.
Barely affects gameplay... but at least I'll be able to sleep tonight.
#IndieGameDev #PixelArt #GameDev #Roguelite #RPG
Isometric, ellipse is offset, gravity, rotation, and the math fought me every step of the way.
Barely affects gameplay... but at least I'll be able to sleep tonight.
#IndieGameDev #PixelArt #GameDev #Roguelite #RPG
Two talk about you leaving the Nexus, wondering if you’ll make it through your first day.
Then a tutorial NPC with full portrait dialogue... a more grounded, story-driven exchange.
#IndieGameDev #PixelArt #RPG #Roguelite #GameDev
Two talk about you leaving the Nexus, wondering if you’ll make it through your first day.
Then a tutorial NPC with full portrait dialogue... a more grounded, story-driven exchange.
#IndieGameDev #PixelArt #RPG #Roguelite #GameDev
NPCs comment on everything now... where they are, what time it is, when a storm hits, when friends die nearby, or if you turn hostile.
It’s a small thing, but suddenly the desert feels alive.
NPCs comment on everything now... where they are, what time it is, when a storm hits, when friends die nearby, or if you turn hostile.
It’s a small thing, but suddenly the desert feels alive.
When you drop a part on the Idiquarian’s table or hand a tool to the Omnismith, they notice.
I love when story, systems, and character all overlap like this... the world feels connected.
When you drop a part on the Idiquarian’s table or hand a tool to the Omnismith, they notice.
I love when story, systems, and character all overlap like this... the world feels connected.
Started building a proper sunset system.
The blended transitions between day and night change the mood way more than I expected... everything suddenly feels more alive.
Started building a proper sunset system.
The blended transitions between day and night change the mood way more than I expected... everything suddenly feels more alive.
Enemies: tentacle, eyebeam, and claw bots.
If you were dropped in here, which weapon would you grab first?
Enemies: tentacle, eyebeam, and claw bots.
If you were dropped in here, which weapon would you grab first?
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
This is the Heavy Gunner of the Raider faction.
This is the Heavy Gunner of the Raider faction.
It's Fun Friday... why not make it FUN!? Persistent hitsparks on resource piles a bug you say?
NO! More like DESERT DISCO LIGHTS!! Boom chick cat chick!
It's Fun Friday... why not make it FUN!? Persistent hitsparks on resource piles a bug you say?
NO! More like DESERT DISCO LIGHTS!! Boom chick cat chick!
Desert wind at your back, scrap on your shoulders, nowhere to go but forward.
#IndieGameDev #PixelArt #RoguelikeDev #GameDev
Desert wind at your back, scrap on your shoulders, nowhere to go but forward.
#IndieGameDev #PixelArt #RoguelikeDev #GameDev
Enemy hit and death animations add a lot to the game feel!
Now just need more satisfying player attack anims and visual effects.
#indiedev #gamedev #indiegame
Enemy hit and death animations add a lot to the game feel!
Now just need more satisfying player attack anims and visual effects.
#indiedev #gamedev #indiegame
When you die in a roguelike, should respawn feel like punishment, part of the ritual... or do you just want to get back to it?
#IndieGameDev #RoguelikeDev #PixelArt
When you die in a roguelike, should respawn feel like punishment, part of the ritual... or do you just want to get back to it?
#IndieGameDev #RoguelikeDev #PixelArt