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silentsungames.bsky.social
Silent Sun
@silentsungames.bsky.social
Indie devs building Shifting Sands a sci-fi roguelite on a desert world that resets each day. #GameDev #IndieDev #PixelArt

https://store.steampowered.com/app/3986410/?utm_source=bluesky&utm_medium=organic&utm_campaign=wishlist
I blame Maxis... did you read the caption from the end of the SimAnt gif? Who wrote that lol!? Does anyone else remember that?
October 17, 2025 at 4:00 PM
Full circle moment:
- Played SimAnt as a kid and got eaten by antlions.
- Was a demented child dropping real ants into real antlion pits (sorry nature).
- Now a fully grown adult making virtual antlions eat virtual ants.

Feels right somehow.

#IndieGameDev #PixelArt #SimAnt #GameDev #Roguelite
October 17, 2025 at 3:58 PM
I spent way too long getting the player to sink properly into a sand whirlpool.

Isometric, ellipse is offset, gravity, rotation, and the math fought me every step of the way.

Barely affects gameplay... but at least I'll be able to sleep tonight.

#IndieGameDev #PixelArt #GameDev #Roguelite #RPG
October 16, 2025 at 6:21 PM
Been working on NPC conversations that happen around you.

Two talk about you leaving the Nexus, wondering if you’ll make it through your first day.

Then a tutorial NPC with full portrait dialogue... a more grounded, story-driven exchange.

#IndieGameDev #PixelArt #RPG #Roguelite #GameDev
October 16, 2025 at 3:52 AM
Been testing a new system for contextual speech, and it’s changing how the whole world feels.

NPCs comment on everything now... where they are, what time it is, when a storm hits, when friends die nearby, or if you turn hostile.

It’s a small thing, but suddenly the desert feels alive.
October 14, 2025 at 11:06 PM
Working on how characters react to your actions... not just in dialogue trees, but moment to moment.

When you drop a part on the Idiquarian’s table or hand a tool to the Omnismith, they notice.

I love when story, systems, and character all overlap like this... the world feels connected.
October 8, 2025 at 10:05 PM
Ignore the sand zombie hawking loogies at me...

Started building a proper sunset system.

The blended transitions between day and night change the mood way more than I expected... everything suddenly feels more alive.
October 8, 2025 at 10:00 PM
Full 40s combat test with 3 weapons: EMF disc throws, charged blaster shots, melee swipes, and an overpowered shield that drains energy instead of HP.

Enemies: tentacle, eyebeam, and claw bots.

If you were dropped in here, which weapon would you grab first?
October 3, 2025 at 11:58 PM
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
I like inventory Tetris.
October 3, 2025 at 12:03 AM
A splash of Fallout, a dash of Star Wars, a pinch of Mad Max... packed into #pixelart . That's Shifting Sands.

This is the Heavy Gunner of the Raider faction.
September 29, 2025 at 2:40 PM
Today is a silly day...
September 26, 2025 at 3:38 PM
Playtesting your indie game got you down #IndieGameDev ? Bug hunting grinding your gears?

It's Fun Friday... why not make it FUN!? Persistent hitsparks on resource piles a bug you say?

NO! More like DESERT DISCO LIGHTS!! Boom chick cat chick!
September 26, 2025 at 3:30 PM
Finished the player run cycle for Shifting Sands (for now).

Desert wind at your back, scrap on your shoulders, nowhere to go but forward.

#IndieGameDev #PixelArt #RoguelikeDev #GameDev
September 22, 2025 at 5:10 PM
Had to squeeze in a bit more combat juice with this xenoant's gun spinning off when it dies.

Enemy hit and death animations add a lot to the game feel!

Now just need more satisfying player attack anims and visual effects.

#indiedev #gamedev #indiegame
September 20, 2025 at 1:22 PM
Turning in for the day, but got in hurt and death anims. Getting there...
✅ Knockback
✅ Hitstop
✅ Telegraphs
✅ SFX
❌ Good atk fx
✅Enemy hurt/death anims
❌ Good player atk anims
😱 More!

A small addition but feels better for sure.

#GameDev #IndieDev #PixelArt
September 20, 2025 at 1:07 AM
Refining combat = tackling a long checklist and then iterating:
✅ Knockback
✅ Hitstop
✅ Telegraphs
✅ SFX
❌ Good atk fx
❌ Enemy hurt/death anims
❌ Good player atk anims
😱 More!

A lot of small things… but they add up to satisfying fights ⚔️
#GameDev #IndieDev #PixelArt
September 19, 2025 at 8:33 PM
How I feel each morning respawning to tackle more #gamedevelopment

When you die in a roguelike, should respawn feel like punishment, part of the ritual... or do you just want to get back to it?

#IndieGameDev #RoguelikeDev #PixelArt
September 18, 2025 at 7:01 PM
Her face when you haul back alien scrap from the desert. 👀

#IndieGameDev #PixelArt #RoguelikeDev
September 18, 2025 at 4:54 PM