Dan Shannon
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shodanshan.bsky.social
Dan Shannon
@shodanshan.bsky.social
Level designer @AurochDigital. Previously @SlipgateIron. Game dev dabbler. Notebook doodler. Professional dad-ler?
Looks so good Sean. I’m such a sucker for a splash of vertex paint!
July 19, 2025 at 3:43 PM
Omg two of the best, chilling and doodling together ❤️
March 9, 2025 at 9:06 AM
Looks great! Quake mapping is insane nowadays 😅
March 7, 2025 at 8:56 PM
That Lunaran, he’s so hot right now.
March 2, 2025 at 7:07 PM
Aha! So close 😅 feel like we’re literally the same person sometimes.
January 11, 2025 at 9:59 AM
Is that fries to go and Nando’s medium peri-peri sauce?
January 11, 2025 at 9:45 AM
@pestibug.bsky.social built some of the iconic hero assets, such as the giant rock that you traverse through and the large rock skull face (I think?), as well as the whole boss arena. The theme was absolutely nailed by our lighting artist Simon who added 100% more atmosphere.
December 20, 2024 at 8:48 PM
Thank you! ☺️ really appreciate the kind words.
December 19, 2024 at 3:02 PM
You too buddy! Thought I’d try and catch up with a few familiar faces on here 😀
December 19, 2024 at 10:44 AM
Thanks very much! Appreciate the follow ☺️
December 18, 2024 at 5:35 PM
Thanks bud! 🥰 you too! Love all the awesome quake stuff you’ve posted.
December 18, 2024 at 4:42 PM
Yeah it’s got some fantastic environment art and world building for sure! A lot of that is thanks to the texture work by @makkon.bsky.social among others.
December 18, 2024 at 4:24 PM
It’s not for everyone but it has some cool stuff in there for those who persevere! 😌 I did a lot of work on this level late on in development but I believe the bulk of initial design was done by @naitelveni.bsky.social
December 18, 2024 at 4:19 PM
Hey, thanks! ☺️
December 18, 2024 at 4:07 PM