Dan Shannon
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shodanshan.bsky.social
Dan Shannon
@shodanshan.bsky.social
Level designer @AurochDigital. Previously @SlipgateIron. Game dev dabbler. Notebook doodler. Professional dad-ler?
Quake single player map for episode 3 of the Tremor expansion pack. #leveldesign #sketchbook
December 28, 2024 at 8:53 PM
Sketch of a small arena level that I built for a work game jam recently. The sketch is more recent than the jam and was me trying to work out if it could be expanded into a small single player quake thing. #leveldesign #sketchbook
December 28, 2024 at 8:49 PM
Small courtyard sketch to generate some ideas. Started playing around with some little details and tried out some coloured markers which looked crap (hence the greyscale) 🥲 #leveldesign #sketchbook
December 20, 2024 at 11:03 PM
More stuff from Graven. This was the lead up to the final boss at the end of ep 3. I built out the void area with existing rock assets and then created a custom modular interior section which followed the triangular motif of the entrance portal. #leveldesign #environmentart
December 20, 2024 at 8:48 PM
Some of the work I did on Graven - episode 2. It was a combination of working with and updating existing parts of the level as well as integrating completely new sections built from modular pieces that I made in Trenchbroom #leveldesign #environmentart
December 19, 2024 at 10:04 AM
Various sci-fi (and some not so sci-fi) level doodles for a few different projects. #leveldesign #sketchbook
December 18, 2024 at 1:28 PM
Now that I’m on bsky, everything old I posted in that other place is now new again, so expect a lot of reposts 😅 Anyway, here’s some quake layout doodle of a swampy castle. #leveldesign #sketchbook
December 18, 2024 at 1:07 PM
Hey! 👋 First post time! I’m a level designer by day, who loves to doodle ideas in my sketchbook and tinker with personal gamedev projects. Big fan of retro shooters and classic consoles. #leveldesign #sketchbook
December 18, 2024 at 11:35 AM