The iPhone has been a challenging process for shrinking the UI even further.
Check the details on @josephhill.bsky.social blog post:
blog.xogot.com/make-games-a...
The iPhone has been a challenging process for shrinking the UI even further.
Check the details on @josephhill.bsky.social blog post:
blog.xogot.com/make-games-a...
Xogot is out now on the AppStore:
blog.la-terminal.net/xogot-godot-...
AppStore: apps.apple.com/us/app/xogot...
Xogot is out now on the AppStore:
blog.la-terminal.net/xogot-godot-...
AppStore: apps.apple.com/us/app/xogot...
The last release brought a lot of changes, and we’ve been hard at work fixing the bugs that came with them.
Help us stay on track for a release next month by testing and reporting any issues you find 🕵️
godotengine.org/article/dev-...
The last release brought a lot of changes, and we’ve been hard at work fixing the bugs that came with them.
Help us stay on track for a release next month by testing and reporting any issues you find 🕵️
godotengine.org/article/dev-...
I have been enjoying prototyping in it lately but if I was to try and build something bigger what are the rough edges I should know about.
I have been enjoying prototyping in it lately but if I was to try and build something bigger what are the rough edges I should know about.