Shane Boucher
shaneboucher.bsky.social
Shane Boucher
@shaneboucher.bsky.social
Shane
He/Him -50yrs old - married - proud cat dad
Lead Game Designer -
Ubisoft
I've been in the entertainment industry for over 23 years now, and it's been a roller-coaster of a ride so far, I can only fathom what will come next after the next left hill.
There's nothing like a new Nintendo console launch!!! Makes me feel like that young kid again, getting my first NES! This is just another reminder why I have been in the industry for over 24 years! And loving it! #Nintendo #switch2 #gamer #gamerdesigner
June 5, 2025 at 11:38 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:53 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:52 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:52 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:52 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:51 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:51 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:50 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:50 PM
BREAKOUT-DOCKSIDE_UPDATE_002 - This is a HUGE update! I finished the left side of the docks and then began placing the important props and gameplay flow pathways and tightening up the map and design areas. Hope you also like it! #Unrealengine5 #Leveldesign #Gamedesign #Gamedesigner #Gameart
June 2, 2025 at 4:49 PM
CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane
April 23, 2025 at 5:30 PM
April 23, 2025 at 5:30 PM
CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane
April 23, 2025 at 5:29 PM
CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane
April 23, 2025 at 5:29 PM
CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane
April 23, 2025 at 5:29 PM
CANYON RIVER UPDATE and ZONE BREAKDOWN - A large update with a lot of work going into refining the flow of each zone.
ZONE 1 - HIDDEN VALLEY - Basic control and combat. Gameplay flow.
ZONE 2 - RIVER HORSESHOE - Breather
ZONE 3 - Outer Temple Ruins - More Challenge, vertical gameplay.
Enjoy - Shane
April 23, 2025 at 5:28 PM
CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25 -Hope you enjoy the new work. the Old Wolf Shane. #Unrealengine5 #Gamedesigner #LevelDesign
April 6, 2025 at 5:36 PM
April 6, 2025 at 5:35 PM
April 6, 2025 at 5:35 PM
April 6, 2025 at 5:34 PM
CANYON_RIVER_OPENING_ZONE_UPDATE_APR/6/25 -Hope you enjoy the new work. the Old Wolf Shane. #Unrealengine5 #Gamedesigner #LevelDesign
April 6, 2025 at 5:33 PM
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist
January 12, 2025 at 7:44 PM
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist
January 12, 2025 at 7:43 PM
CANYON_RIVER_02_MISSION_AREA_01_UPDATE JAN 12 25 A new branching river system so as to have the incoming side branches and waterfalls. I hope you enjoy the update - Cheers Shane from The Old Wolf's Den #Unrealengine5 #Leveldesign #Enviromentdesign #Gamedesigner #Levelartist #EnviromentArtist
January 12, 2025 at 7:43 PM
CANYON_RIVER_02_MISSION_AREA_01_UPDATE_NEW YEARS EVE - More progress made across all areas of the first MISSION ZONE. Hope everyone had a good holiday and a good New Year - The OLD Wolf - Shane #Leveldesign #Levelartist #Unrealengine5 #Gamedesigner #Gameart
December 31, 2024 at 7:00 PM