SHADERS
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shadersop.bsky.social
SHADERS
@shadersop.bsky.social
game developer/designer |
22 | he/they | bi |
Donos: http://ko-fi.com/shadersop |
and stun animation
February 1, 2025 at 11:51 PM
these are mine
November 15, 2024 at 5:13 PM
doomed course my beloved
November 14, 2024 at 4:35 AM
She's definitely stronger than people give her credit for and it's gonna take some time before most of the player base realizes that (kind of like OG blight, where everyone thought he was C tier on release).

I'd probably put her low B disregarding bugs with her current PTB state.
November 13, 2024 at 2:59 AM
I feel like that's (and I mean this unironically) a case of just not hitting her skill floor quite yet.

It took me a bit less time to get there because I'm used to how Wesker works (and this is effectively Wesker without bumps) and I played a stupid amount of her.
November 13, 2024 at 2:59 AM
i think a redirect during vaults probably isn't a great call because there's a portion of skill involved in directing the dog accurately through vaults, which is a good thing IMO. i made a list of houndmaster changes i'd make personally a few days back.
November 13, 2024 at 2:19 AM
if you folks wanted to see what i've been cooking with killer, here's 12 minutes and 47 seconds of that

youtu.be/mJ9n3o9Isos?...
12 Minutes and 47 Seconds Worth of Houndmaster Clips
YouTube video by SHADERSOP
youtu.be
November 11, 2024 at 3:40 PM
Great point, I think having the cooldown start post-wipe would be the best solution.
November 11, 2024 at 1:32 PM