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🔸 108 different Add-on icons to use for free!
🔸 Templates and guides to Concept Creation and visual elements such as text boxes!
🔸 Design document templates too!
All available now.
dbdconcepts.carrd.co/#conceptresources
[ #dbd #dbdconcepts ]
still a work in progress
still a work in progress
SO much work went into the foundations for this, entire skillsets i was completely unfamiliar with, now just that little bit more familiar. very proud of myself so far <3!
SO much work went into the foundations for this, entire skillsets i was completely unfamiliar with, now just that little bit more familiar. very proud of myself so far <3!
This video showcases a particular bug with The Houndmaster where under certain circumstances Snug vaults FASTER than 0.45s.
I use formal statistics and hypothesis testing to prove it, and showcase what the likely cause is.
Link below!
This video showcases a particular bug with The Houndmaster where under certain circumstances Snug vaults FASTER than 0.45s.
I use formal statistics and hypothesis testing to prove it, and showcase what the likely cause is.
Link below!
link below.
link below.
A lot of these values are individual and technical, the changelog is actually not that large, but I wanted to be precise, technical, and detailed overall.
A lot of these values are individual and technical, the changelog is actually not that large, but I wanted to be precise, technical, and detailed overall.
now argue.
now argue.
It utilizes a base modal class where different modal types are child classes of that via inheritance.
All of it is event-driven through one event type, where type-checking can be used to differentiate which modal it came from!
It utilizes a base modal class where different modal types are child classes of that via inheritance.
All of it is event-driven through one event type, where type-checking can be used to differentiate which modal it came from!
MYERS:
* Quicker to get T2/T3
* More evil across all survivors
* Tombstones gutted
* Stalk add-ons nerfed (to compensate for above changes)
DRACULA:
* Longer hellfire cooldown
* Longer shapeshift cooldown
* Lower Pounce cooldown
(More below!)
MYERS:
* Quicker to get T2/T3
* More evil across all survivors
* Tombstones gutted
* Stalk add-ons nerfed (to compensate for above changes)
DRACULA:
* Longer hellfire cooldown
* Longer shapeshift cooldown
* Lower Pounce cooldown
(More below!)