Starfighter Interactive
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sfintdev.bsky.social
Starfighter Interactive
@sfintdev.bsky.social
Interstellar Godot/Redot developer.
All Engines Ahead Full!

starfighterinteractive.itch.io
EN | DE | JA | ZH
Made an elevated highway, because why not.
#gamedev #gamejam #blender3d
January 17, 2025 at 6:14 AM
Let's be real, power on Mars is gonna be atomic... so I designed a cooling tower for my mars level.
#gamedev #blender3d #gamejam
January 17, 2025 at 5:47 AM
Cylindrical skyscrapers!
CYLINDRICAL!

#gamejam #redotengine #blender3d
January 17, 2025 at 5:17 AM
Now peep this observation tower.
#bleder3d #gamejam #redotengine
January 17, 2025 at 4:50 AM
I'm down to the last night of the game jam I'm in. All the mechanics are in and now it just needs to look like an actual game... so have this space dome.
#gamejam #blender3d #redotengine
January 17, 2025 at 3:19 AM
Another cool shot of the 3D model for the F-112 Disciple II from #SkyhunterZero. I still think the "snout" is a bit too long. I may rework it later if I have time.

#gamedev #gamejam #redotengine
January 16, 2025 at 7:47 AM
Promotional artwork for my jam game. The theme was "the crusades," and I figured that'd produce a bunch of templar knights and stuff... so I made a space crusade.

#gamedev #gamejam #redotengine
January 16, 2025 at 7:42 AM
Looking out onto the future.
#gamedev #redotengine
January 16, 2025 at 6:47 AM
Yeah like I said... way too much goes into writing the logic for a boss fight.
#gamedev #redotengine
January 16, 2025 at 12:07 AM
As it turns out, boss fights require way more code than I thought. Oh well, back to it.

#gamedev #redotengine
January 15, 2025 at 9:16 PM
Because this game is an homage to Star Fox, health rings are a necessity.

#gamedev #redotengine #SkyhunterZero
January 15, 2025 at 8:29 PM
With freakin' laser beams.

#gamdev #redotengine #SkyhunterZero
January 15, 2025 at 8:28 PM
Here's the player's ship for #SkyhunterZero. I had to whip it up pretty quickly, since it's a game jam, but I'm pretty proud of it. The purple thing is a particle effect that's clipping a bit. That'll get fixed later.

#gamedev #redotengine
January 15, 2025 at 8:27 PM
Title card for the game I'm working on. Let me know what you all think. When the jam it's being developed for hits its deadline, I'll be sure to post a link to it on my Itch page.
Since it's for a jam, the jam version will be free.
#gamedev #redotengine
January 15, 2025 at 8:19 PM
Check out this new quadcopter boss I'm building.
Yes, it's based on a drone sitting in my office.
#gamedev #redotengine
January 15, 2025 at 8:15 PM