Starfighter Interactive
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sfintdev.bsky.social
Starfighter Interactive
@sfintdev.bsky.social
Interstellar Godot/Redot developer.
All Engines Ahead Full!

starfighterinteractive.itch.io
EN | DE | JA | ZH
I am retiring from the #basedjam.
The present condition of my game is such that I will not be able to get it to build before sunrise today. It's disappointing, but game jams are like that. Definitely a younger man's game. I'll still work on #SkyhunterZero, but more methodically
January 17, 2025 at 6:34 AM
Made an elevated highway, because why not.
#gamedev #gamejam #blender3d
January 17, 2025 at 6:14 AM
Let's be real, power on Mars is gonna be atomic... so I designed a cooling tower for my mars level.
#gamedev #blender3d #gamejam
January 17, 2025 at 5:47 AM
Cylindrical skyscrapers!
CYLINDRICAL!

#gamejam #redotengine #blender3d
January 17, 2025 at 5:17 AM
@missmccloud.bsky.social
>Be me
>Game jam time
>Make love letter to Star Fox
>Followed by self-proclaimed crazy Star Fox lady.
Nice.
January 17, 2025 at 4:59 AM
Now peep this observation tower.
#bleder3d #gamejam #redotengine
January 17, 2025 at 4:50 AM
You know how Megaman X7 was dogwater?
Well its OST still had some bangers.
music.youtube.com/watch?v=P3Ir...
Conflict - Escape Stage - Megaman X7 Music Extended
YouTube video by SmashADP
music.youtube.com
January 17, 2025 at 4:21 AM
Game jams are stressful.
Thankfully, I've got Ace Combat music on in the background, and hearing "Cvm historia mutat valde, Razgriz revelat ipsvm, primvm Daemon scestlus est..." makes me feel like I can do anything
January 17, 2025 at 3:34 AM
I'm an unapologetic space guy. Neither the hippies or the nihilists are going to change my positions on space exploration and conquest.
January 17, 2025 at 3:21 AM
I'm down to the last night of the game jam I'm in. All the mechanics are in and now it just needs to look like an actual game... so have this space dome.
#gamejam #blender3d #redotengine
January 17, 2025 at 3:19 AM
Another cool shot of the 3D model for the F-112 Disciple II from #SkyhunterZero. I still think the "snout" is a bit too long. I may rework it later if I have time.

#gamedev #gamejam #redotengine
January 16, 2025 at 7:47 AM
Promotional artwork for my jam game. The theme was "the crusades," and I figured that'd produce a bunch of templar knights and stuff... so I made a space crusade.

#gamedev #gamejam #redotengine
January 16, 2025 at 7:42 AM
Reposted by Starfighter Interactive
fei xenogears
January 16, 2025 at 5:25 AM
I really need to find a way to tune Bluesky's algo for me.
I like games, game development, anime, and heavy metal.
Boomerpolitik and AI images... not so much.
January 16, 2025 at 6:59 AM
Looking out onto the future.
#gamedev #redotengine
January 16, 2025 at 6:47 AM
Finally got the quadcopter boss working!
Took long enough, but I wrote the code fast and admittedly a bit sloppy. It's all working now. On to the next thing.

#gamedev #redotengine
January 16, 2025 at 5:16 AM
It's humanity's destiny to explore and populate the stars, starting with our own system.
Disagree why do we need to destroy another planet? Hell we can’t take care of this one.
January 16, 2025 at 4:40 AM
Yeah like I said... way too much goes into writing the logic for a boss fight.
#gamedev #redotengine
January 16, 2025 at 12:07 AM
As it turns out, boss fights require way more code than I thought. Oh well, back to it.

#gamedev #redotengine
January 15, 2025 at 9:16 PM
I should build a level on Europa.
imagine telling me that 5 years later i’d be on the europa clipper team.

life is so crazy, don’t EVER give up on your dreams.
January 15, 2025 at 9:03 PM
Because this game is an homage to Star Fox, health rings are a necessity.

#gamedev #redotengine #SkyhunterZero
January 15, 2025 at 8:29 PM
With freakin' laser beams.

#gamdev #redotengine #SkyhunterZero
January 15, 2025 at 8:28 PM
Here's the player's ship for #SkyhunterZero. I had to whip it up pretty quickly, since it's a game jam, but I'm pretty proud of it. The purple thing is a particle effect that's clipping a bit. That'll get fixed later.

#gamedev #redotengine
January 15, 2025 at 8:27 PM
Title card for the game I'm working on. Let me know what you all think. When the jam it's being developed for hits its deadline, I'll be sure to post a link to it on my Itch page.
Since it's for a jam, the jam version will be free.
#gamedev #redotengine
January 15, 2025 at 8:19 PM
Reposted by Starfighter Interactive
My title transition is working beautifully.

#gamedev #polish #transition
January 15, 2025 at 7:50 PM