Sertac Guven
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sertacguven.bsky.social
Sertac Guven
@sertacguven.bsky.social
Portfolio: https://sertac.me/
Former Diplomat || VR Unity Developer || LLM Whisperer || Pickleball Topspinner || @KERNEL0x #KB5
With other visual website building tools, I never could get the consistency/accuracy across mobile/tablet/desktop modes and it always ended up being a pain to update. AI Studio has a very user friendly interface that combines the chatbot, project hierarchy, code and preview windows side by side 2/4
June 2, 2025 at 3:57 PM
After the Google I/O presentation, I tried Google AI Studio to update my portfolio website that was built with a Wix-like tool. I have no experience building websites with code, but after about 5 hours, I now have a fairly good looking, well performing portfolio page: sertac.me

1/4
June 2, 2025 at 3:57 PM
I am quite puzzled why #Meta opted to showcase a completely 2d looking picture in the blog post about the new Horizon OS UI. Here is a unedited screenshot I took from my headset, notice how the icons look much more 3d/lively, compared to the windows95-like icons in their post..
May 25, 2025 at 10:22 PM
Just when I was about to write my findings on using Grok for coding, Gemini 2.5 Pro dropped and for the last week I have not used anything else. The answers are excellent, up-to-date and practically zero hallucination. But the actual game changer I found out today: Linking your code base [1/2]
April 2, 2025 at 5:17 PM
Thrilled to be an XRDC24 finalist! Found out today that my project was selected as a top 8 submission in the Gaming & Entertainment track from over 3000 submissions worldwide. So excited for the awards ceremony next week! #XRDC24 #indiedev #VR

Link to Submission Page: devpost.com/software/esc...
January 16, 2025 at 11:08 PM
My "Immersive Insiders - XR Design Challenge" entry is LIVE! 🔥 Ditch the physical controllers and control a combat spaceship with ONLY your hands! Check out the trailer and DM me to test it on Meta Quest devices. #VR #handtracking #ImmersiveInsiders #indiedev #unity3d @SyntyStudios
January 12, 2025 at 8:59 PM
Day 14 of Immersive Insiders XR Design Challenge: Tutorial work took longer than the scene itself :) Used Meta's pose grabber for hand visuals, added voiceovers & text.

Next up: Finishing the turret placement in the scene.

(Clip length & resolution reduced to fit bluesky) #unity3d #VR #indiedev
December 27, 2024 at 12:53 AM
Day 8 of Immersive Insiders XR Design Challenge: custom hands-only controller with pitch, yaw & roll, as well as laser, missile and shield gestures implemented. Heat mechanics force players to be cautious about laser and shield use. Tutorial & game objectives next! #unity3d #VR #indiedev #WIP
December 20, 2024 at 9:50 PM
Linking up missile launcher pose with the Monitor UI, giving user instant feedback about missile count and cooldowns. Using INTERFACE - Sci-Fi Soldier HUD by @synty.bsky.social for my upcoming submission to Immersive Insiders' XR Design Challenge. #Unity #VR #indiedev #WIP
December 13, 2024 at 4:40 PM
Hand tracking in the Meta Interaction SDK has reached an impressive level. Pinching fast-moving objects mid-air is now a reality. I really feel like the next Echo VR is right around the corner. The possibilities are only limited by our imagination! #VR #VirtualReality #Unity #MetaQuest
December 9, 2024 at 12:23 AM