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seothen.bsky.social
Seothen
@seothen.bsky.social
Gamedev, working on Dystropia, artist, writer.
Sunday morning #krita sketch; though it's only still morning because of daylight savings time, which needs to go. #digital Magneto practice.
November 2, 2025 at 4:48 PM
Polishing up some #gamedev levels, characters are looking a bit like they're in a gunfight or showdown of some sorts. Dystropia. #indiegame
October 24, 2025 at 1:53 AM
Made the mistake of signing into Twitter today and saw it flooded with right wing pro-Trump garbage. Had to tell myself that's why you just stick with Bluesky, promote your #gamedev stuff, and be calm, and happy. Here's an early test screenshot Dystropia's damage/feedback system. #indiegamedev
October 10, 2025 at 4:42 PM
Another enemy for my game Dystropia, not named yet but I have a stack of names in a spreadsheet I haven't applied yet, so maybe I'll look through it for the most appropriate. Attack, defense, hit animations. #gamedev #characterdesign #indiegame
October 4, 2025 at 6:57 PM
Test piece of abstract #animation (abstractimation?) I did a while ago in #blender "Pierced Egg"
September 25, 2025 at 4:34 PM
Made about 180 of these little creatures for my game Dystropia and around a 100 made the cut; I realized after this was done it was something highly reminiscent from my childhood, and that I'd kind of subconsciously ripped off Transformers. Anyways, here it is with animations. #gamedev #indiegamedev
September 24, 2025 at 8:16 PM
open.substack.com/pub/kindalat... A while ago I did a 2 part Substack post just going over the free tools I use for #gamedev - hope this is useful to people! These are 2d and 3d tools and some audio editing stuff (I think that was in Part 2). #indiegamedev
My Gamedev Tools - Part 1
An overview of the Free software I use in my game development
open.substack.com
September 22, 2025 at 9:23 PM
I'm a #gamedev joining Bluesky to escape the toxicity of Twitter. Here's a little look at Dystropia. #indiegamedev
September 20, 2025 at 6:02 PM