sentharn
sentharn.bsky.social
sentharn
@sentharn.bsky.social
i make kinky 3d furry art and animations. 18+ only. minors will be blocked on sight.
i love how "screeching noises" is just presented with no additional context needed lmao

love the design ❤️
November 21, 2025 at 6:51 AM
Reposted by sentharn
I have this barn own OC actually lol have you heard a barn owl screeching??
November 21, 2025 at 2:45 AM
The app might need updates if you haven't, I see people talking about the new "leave a review for this invoice" feature which is universally derided, maybe it broke the older app?
November 21, 2025 at 1:59 AM
Birdsona when

Might I suggest crested jay? They're cool looking but they're also extremely obnoxiously hilariously loud
November 21, 2025 at 1:20 AM
Sooo a bird? :D
November 20, 2025 at 11:02 PM
Gotta fight the real final boss up front: getting 3-6 non problematic players with jobs and real life to schedule consistently lol

Hit me up btw if you want to chat DND, I'm very new but have a bit of experience at least.
November 19, 2025 at 12:00 AM
At the very least you can do what I'm about to do and stick the adventurers in a goblin cave with the thinnest veneer of plot. I just need to practice with the roll20 interface so my expectations are low. I will do some oneshot modules next!

There's a book of 100 one shots that looks pretty good...
November 18, 2025 at 11:46 PM
(that would be at the sculpt stage)

Good luck, it's a ton of work...I was in the middle of doing mouth and teeth redesign on an older model when I got hit by RTO at work and had to shelve blender indefinitely. I honestly prefer the commute to modeling a mouth.
November 16, 2025 at 4:12 PM
I faintly remember seeing someone model mouth closed in an anthro model and then used a plane (maybe with some thickness) as a temporary boolean to cut/separate the jaw geometry, rotating the resulting lower jaw mesh to get an accurate placement. Lots of tricks like that probably.
November 16, 2025 at 4:10 PM
Mouth open vs mouth closed is a debate...when I tried sculpting I did closed and modeled the mouth and teeth by hand. Doing that after retopo is nice because you can hide mirror modifier to work inside. I've also seen people model genetic teeth and gums and use them as a template with heavy editing
November 16, 2025 at 4:07 PM
i know that as the artist i can technically make characters ANY color i want

but i just can't get away from nice earthy toned characters. even the lab rat lady is relatively realistic (except her hair lol)
November 11, 2025 at 5:32 AM
I've been using blender for decades and been involved with development for the past 5 years. I'm tired of the way important issues get paved over and ignored and this is why I haven't and won't give blender's dev fund a cent or any more of my time. Otherwise I'd be donating quite a lot per month.
November 10, 2025 at 10:34 PM
We'll have to agree to disagree. My oldest bug on the tracker is almost 5 years old. most of my bugs get closed as "known issue" or "future work" that never gets done. the bugs that I need fixed rot in favor of new development on grease pencil and Eevee despite the later still having regressions.
November 10, 2025 at 10:32 PM
Ah yes, let's add new features and ignore the several thousand bug reports waiting in the bug tracker.

This is why I don't pay into the dev fund. Misplaced priorities.
November 10, 2025 at 5:54 PM