Steven Hugg
sehugg.bsky.social
Steven Hugg
@sehugg.bsky.social
Reposted by Steven Hugg
The Atari Archive website has hit upon the final VCS release of 1979, Atari's Video Chess. The game thought impossible on the hardware was made reality thanks to the efforts of two big chess fans and a very stubborn 2600 virtuoso, and holds up as a competent foe! www.atariarchive.org/blog/video-c...
Video Chess – November 1979, Atari Archive
The final VCS game from the 1970s was a long time coming.
www.atariarchive.org
March 31, 2025 at 12:34 AM
Frog registered a domain name.
"There," he said. "Now we can make a website."
"But we don't have to actually make the website." said Toad.
"That is true." said Frog.
February 28, 2025 at 7:15 PM
VFD Displays
YouTube video by Posy
www.youtube.com
December 11, 2024 at 3:44 AM
November 29, 2024 at 6:13 PM
For safety and fun, I would like an e-bike that continuously emits the sound Charlie Brown makes when he misses the football
November 23, 2024 at 4:30 AM
Reposted by Steven Hugg
This is at a grocery store in Milwaukee. 🕹🔥
November 22, 2024 at 3:26 AM
Reposted by Steven Hugg
Turning #C64 into a guitar powered SID synth thanks to TeensyROM 👾 This little beast is a MIDI, ROM Emulator, Fast Loader, and Internet hub for the Commodore 64. Retro-futuristic magic✨ #chiptune
November 22, 2024 at 8:49 PM
Reposted by Steven Hugg
They wanted to make the world's best video game. They made the world's best selling computer.
Creating the Commodore 64: The Engineers’ Story
IEEE.ORG
spectrum.ieee.org
November 22, 2024 at 8:05 AM
Reposted by Steven Hugg
After my recent Amazon Q Developer develops 6502 assembly language I was asked by the folks on Redit whether it could tackle sprite multiplexing (C64 only has 8 hardware sprites). At the airport so thought I would give it a go - 22 sprites (src - gist.github.com/094459/13c06...)
November 21, 2024 at 12:45 PM
Reposted by Steven Hugg
I made some updates to my website over the weekend, which are long overdue, including setting up a page to start posting some older interviews I'd done. This one is with Arthur Luehrmann, a scientist and early BASIC proponent who wrote the first artillery game: www.atariarchive.org/an-interview...
An interview with Arthur Luehrmann, Atari Archive
I'm excited to bring what may be about the only interview ever done with computer gaming and programming pioneer Arthur Luehrmann, who graciously sat down...
www.atariarchive.org
November 19, 2024 at 6:14 PM
Reposted by Steven Hugg
@ronscompvids.bsky.social

My classic coding game ChipWits is 40 years old! To celebrate we're releasing the original FORTH source code for the Mac and C64 versions. If you're a retro geek, a FORTH fanatic, or just wanna gawk at my pristine code (lol) check it out.
chipwits.com/2024/11/16/c...
ChipWits' 40th Birthday: Original FORTH Code Open Sourced! - ChipWits Robot Coding Game
To celebrate ChipWits' 40th Anniversary, the original FORTH source code has been open sourced! Learn about the game's history and source code
chipwits.com
November 19, 2024 at 1:47 AM
Reposted by Steven Hugg
🚨 New book from @sehugg.bsky.social 🚨

Learn to program games for the #c64! Draw text, scroll the screen, animate sprites, play music and sound effects, create raster effects & more. Use the 8bitworkshop Web-based IDE to run your code instantly in the browser.

www.amazon.com/gp/product/B...
Making Games for the C-64 (8bitworkshop) , Hugg, Steven, Harvey, Jennifer, eBook - Amazon.com
Making Games for the C-64 (8bitworkshop) - Kindle edition by Hugg, Steven, Harvey, Jennifer. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading Making Games for the C-64 (8bitworkshop).
www.amazon.com
November 16, 2024 at 10:22 PM
Reposted by Steven Hugg
Interested by vintage computers and tech? Follow this starter pack. I pinky promise the typo has been fixed once you follow the link!
#retro

#vintage

#computing
bsky.app/starter-pack...
November 12, 2024 at 5:20 PM