Keenan | SCAVENGER ZERO Dev 🤖
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scavengerzero.bsky.social
Keenan | SCAVENGER ZERO Dev 🤖
@scavengerzero.bsky.social
Canadian solo dev (23) making an action-roguelike / political sim inspired by Armored Core. 🏳️‍🌈

🛑 AI/WEB3 = BLOCK 🛑
Business: scavengerzero.game@gmail.com

STEAM: https://store.steampowered.com/app/3168670/SCAVENGER_ZERO/
Some work-in progress mech redesigns for a variety of the freelancers in SCAVENGER ZERO.
October 22, 2025 at 5:04 PM
Added "Radiation Storm" weather event on Earth. Extremely heavy rain w/ thunder and lightning. RIP video bitrate.

#indiedev #mecha #roguelike
October 16, 2025 at 11:47 AM
Taking a swim in some nuclear waste

(also yes, you can fish in it)

#indiedev #mecha
October 14, 2025 at 2:18 PM
added fishing 🎣

#screenshotsaturday
October 11, 2025 at 4:54 PM
Armored Core: Verdict Day appreciation post! It's my personal favourite of the franchise. I've added urban environments to my game recently and with it, I've also added a wall jumping ability inspired by AC:VD. Still WIP!

#mecha #indiedev
August 10, 2025 at 10:46 AM
For this #screenshotsaturday, I bring a large devlog for SCAVENGER ZERO! It goes over:

- Some development difficulties.
- Overall state of the game.
- The gameplay loop & items.
- The OST.

store.steampowered.com/news/app/316...

#mecha #roguelike #indiedev
August 2, 2025 at 2:47 PM
Some improvements to the game's mech customization system! I've added icons and highlights for the part you are actively customizing. I also improved the user interface a bit. Still have a few bugs to iron out though.

#wishlistwednesday #indiedev #mecha #roguelike
July 30, 2025 at 4:28 PM
March 15, 2025 at 5:39 PM
Yesterday I did some work on the snow planet. I also finally reworked quadrupedal mecha, making them a bit easier to control!

#gamedev #screenshotsaturday #indiedev #mecha
March 8, 2025 at 2:38 PM
I've been working on a bunch of stuff recently. For today's #screenshotsaturday, I've decided to post a little preview of the "Viewing Bay" area in the game's hub world.

As for the hub world itself; in between missions the player can explore and talk to other pilots.

#gamedev #indiedev #mecha
February 22, 2025 at 3:28 PM
For today's #screenshotsaturday , here's a new structure I've been working on. Hidden bunkers will spawn on the surface of planets. I'll be adding decorations and some unique enemies to these soon!

#mecha #indiedev #gamedev
February 15, 2025 at 3:10 PM
I saw this post and decided to play through it as well! I really liked some of the puzzles. I did manage to get outside somehow though lmao (I clipped through a wall)
February 10, 2025 at 7:10 AM
Happy #screenshotsaturday everyone! Recently I've been working on the UI and player customization. The game currently has 106 unique parts for the player to unlock and equip!

#indiedev #madewithunity #gamedev #mecha
February 8, 2025 at 11:29 AM
Some fast-paced and chaotic mech combat for #screenshotsaturday. A single automaton enemy isn't a major threat, but dealing with a lot can get out of hand fast. 🤖

If you're a fan of Armored Core, Gundam, or mecha in general, follow me!

#gamedev #indiedev #mecha #madewithunity
February 1, 2025 at 1:45 PM
Quick post for #FollowFriday! Calling upon anyone who is a fan of Armored Core, Gundam, or mecha in general! 🤖

I'm making an action game where you work as a mercenary, do jobs for a variety of factions, and make choices that shape the outcome of the universe.

#indiedev #mecha
January 31, 2025 at 2:13 PM
Now that the sound is done, I'm putting a bit more love into the explosion effects. 💥

Not perfect yet, but it's getting there!

#mecha #indiedev #gamedev
January 30, 2025 at 12:28 PM
Homing missiles, now with sound! They target nearby enemies and hit a wide variety of them for more AOE damage, rather than all missiles going for a single target.

#trailertuesday #mecha #indiedev #gamedev #madewithunity
January 28, 2025 at 12:03 PM