Santum
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santumerino.com
Santum
@santumerino.com
he/him, 22, game dev, pixel artist, spanish-english translator, argentinian, hey hello :)

i also exist at www.santumerino.com
things i didn't expect when publishing my game on the google play store:
* getting emails in indonesian asking me if i would sell my play console account
* getting emails from mysterious companies asking if i would publish their apps under my name
#gamedev #indiedev #mobilegames
November 21, 2025 at 1:47 AM
Yipes! I don't remember my neighbours looking THIS green! Did Halloween start early? Did I miss the latest in fashion? Or, could it be... there are ZOMBIES in my SUBURB!

A game about (literally) mowing down zombies. Check it out! 🧟
f4b1.itch.io/zombies-in-m...

#gamedev #indiedev #jamsepticeye
October 5, 2025 at 11:07 PM
bob ross paintings (golden rays of sunshine, cactus at sunset), but very tiny and very square

#pixelart #ドット絵 #rkgk
August 24, 2025 at 10:23 PM
I come to Bluesky once again with: videogame

Blown Away is a game about a hot air balloon ride going very wrong, very quickly.
Avoid birds, balloons and planes by blowing into your microphone and aiming with the mouse!

Check it out over here! 🙏
f4b1.itch.io/blown-away

#gamedev #indiedev #minijam
August 17, 2025 at 8:52 PM
Hello Bluesky! I come to you today with: videogame

Pętla is a time-looping, you-from-the-future-fighting, single-player asymmetrical card game.

Play cards, attack, defend, get a high score, or else the timestream will dissipate FOREVER

Check it out!
f4b1.itch.io/petla

#gamedev #indiedev #gmtkjam
August 3, 2025 at 5:22 PM
"Ready to send for review" yea but you won't let me!!!!
January 16, 2025 at 5:13 PM
Any #gamedev peeps out there with Google Play experience?

I'm in a bit of a bind: I need to update my game or else my account'll be taken down, but I can't until I complete a declaration... except I did, and it doesn't seem to register it.

I'm at my wits' end, PLEASE if anyone knows, lemme know 🙏
January 16, 2025 at 5:09 PM
are there any #gamedev folks who also have a game on the play store?

it's kinda crazy to me that google forces you to update your game, lest they take your account down. no other platform i know of is this strict with it!

now i understand the generic patch notes that just say "fixed bugs" or w/e
December 16, 2024 at 1:24 PM
a lil theme song for this lil project (variant 1 of 8), very bleep-bloop ofc

yknow how the nes can produce 2 pulse waves, 1 triangle wave and 1 noise wave (and very crushed samples)?
this is made with a pulse wave, a triangle wave, a noise wave and a *saw wave*. because why not :)
December 13, 2024 at 9:05 PM
omg it's him
December 11, 2024 at 2:46 PM
November 28, 2024 at 10:49 PM
i'm still learning godot (switching from clickteam fusion of all things), but i think i'm doing it backwards

i went from a 3d walking sim to This. workin on it rn

it's very stupid but somehow fun, don't wanna share a gameplay vid just yet but this screenie is pretty indicative of what it's like :)
November 21, 2024 at 9:22 PM
This poster I made was used for this video's thumbnail: www.youtube.com/watch?v=HEdZ...
Still very happy that y'all liked it!! Big thanky 🙏
October 30, 2024 at 4:00 PM
Somewhere in the pampean region of South America, la luz mala lurks...

A small, atmospheric game-type thing for Halloween! Loosely based on Argentine/Uruguayan folklore!! OoOoOo!!!

santumerino.itch.io/la-luz-mala 🎃

#gamedev #indiedev #godotengine
October 2, 2024 at 6:33 PM
oh yeah baby, releasing this tomorrow if everything goes according to plan 🙏

#gamedev #indiedev #godotengine
October 2, 2024 at 4:39 AM
NES Princess Peach redraw, better late than never edition!

I saw someone's take where they tried to make her look blonde and I really liked that idea, but I also made a redhead alt. version for fun :)

#pixelart #ドット絵 #peach #nes
September 22, 2024 at 3:05 PM
On this day 2 years ago, I released my first commercial game!

I've since kept on making smaller (and more conceptually adventurous) games, but it remains very near to my heart...

Thank you, YARG, for being such an important stepping stone in my journey!
www.santumerino.com/yarg

#gamedev #indiedev
September 16, 2024 at 11:47 PM
Bluesky now has over 10 million users, and I was #528,633!

yippee
September 16, 2024 at 11:39 PM
well guess what
September 12, 2024 at 6:33 PM
btw beautiful bluesky buddies, i'm making a short survival "horror" thing that i'll release for free. i posted this on twitter but yknow how it is :)

based on argentinian/uruguayan folklore... La Luz Mala...

first time making a 3d game, might be cool, might not, but it will be a videogame for sure
August 30, 2024 at 10:34 PM
Wooooowie, another year done!
This year I released my first mobile game! I also participated on the GMTK game jam and made a good handful of short games.
Can't wait for what the new year will bring! 🎮
January 1, 2024 at 6:52 AM
Reinventing the wheel for media consumption.
The musPod, coming winter 2004.

(A little bit of Blender 3D practice. I've been watching DankPods and felt inspired to model a music nugget :))
December 23, 2023 at 1:46 AM
I am once again promoting YARG! Now 20% off on Steam for the winter sale!

It's summer over here, but it's a winter sale nonetheless. Makes you think...

Also: a free prologue! A full indie platformer experience for $0‽ What a deal!
Check it out if you wanna :)
store.steampowered.com/app/1731340/...
December 21, 2023 at 7:53 PM
Earlier this year, I released a short and simple mobile game for Android. Today, I've updated it to run at 16:9 in your very own web browser!

Links below! Free as always! 🎮

(This is a GIF, pretend it's animated (Bluesky pls))
November 27, 2023 at 3:29 PM
mama mia, YARG is on sale on steam! 20% off for a pretty cool platformer videogame!

also available: a free prologue! a condensed version of the same cool platformer videogame, for $0!! wowie!!!

both are on steam! check it out if you wanna :) store.steampowered.com/app/1731340/...
November 23, 2023 at 9:23 PM