Sani
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sanikkat.bsky.social
Sani
@sanikkat.bsky.social
Artist and indie game dev. Currently working on my first project "Aggressors". I will normally post stuff related to anime, aviation, Mecha, 🔞NSFW. Music I use is not mine unless explicitly stated. More about me: sanikku.carrd.co
All missiles made for my game so far
November 17, 2025 at 11:32 AM
Different payload layouts featuring the wrong missiles on most of them :)
November 16, 2025 at 2:56 PM
The method i used to make the trees in particular is a pretty funny one. Instead of modeling the trees normally and making cards like a normal and sane person, the shader just needs to look at a surface with perfect quads and just turns fuzzy based on the setting I give it. Really proud of this one!
November 7, 2025 at 6:33 PM
im still making video game, did some stylizations stuff on the environment
November 7, 2025 at 6:29 PM
the funny
September 9, 2025 at 11:22 AM
What if instead of a harrier it had hands and it was called the carrier and it did finger guns at you and killed you to death my pointing at you
September 9, 2025 at 9:32 AM
bro's built different
July 29, 2025 at 5:52 AM
stuff about aggressors
July 27, 2025 at 12:11 AM
le carrier part 2.5

I'm really happy how this is turning out
July 22, 2025 at 7:22 AM
carrier part 2
July 22, 2025 at 1:36 AM
what if instead of the harrier it was called the carrier and instead of having gunpods it had fun pods (it picks you up and throws you)
July 15, 2025 at 5:14 AM
city environment experiment thing for aggressors I did a while back

#unity3d #indiedev
May 23, 2025 at 6:53 AM
Shhhh... He's reading.
April 16, 2025 at 1:18 AM
for comparison, before.
April 9, 2025 at 11:39 PM
added kuwahara filtering to the terrain shader in aggressors. It 'ts much better than how it used to look
April 9, 2025 at 11:38 PM
wow! I love software gore!
April 6, 2025 at 1:20 PM
got unity running decently on linux, the new issue is now aggressors looks like this.

What the fuck, how do I fix this? 😭
April 5, 2025 at 3:49 AM
made a car render w/ oc cuz why not. It's also my birthday today.
April 4, 2025 at 4:58 AM
I had a dream I saw this camel and I started to scream "MULTICAMEL" on the top of my lungs while filming it.

I'm really angry it happened. I recreated what I saw because I couldn't get over it.
March 26, 2025 at 4:52 PM
The clouds are volumetric and so is my headache. But I'm really proud of the clouds and I can't believe I made them!

Thus, aggressors now has proper volumetric clouds I am insanely proud of. #indiedev #unity3d
March 25, 2025 at 2:45 AM
I still have no clue what i'm doing but at least flying through the clouds feels awesome. Still needs more work.

IhateshadersIhateshadersIhateshadersIhateshaders
March 24, 2025 at 3:24 AM
making shaders is not my forte.
March 23, 2025 at 10:27 PM
volumetric sharts (i am struggling)
March 23, 2025 at 10:22 PM
I think i'll call it the vespoid.
February 13, 2025 at 3:36 PM
Been recently thinking about the military vehicle design from the Sonic the Hedgehog series. They're all surprisingly realistic considering the series is now afraid to even have a gun on screen; huge fan of the helicopter specially.

The urge to not copy these for my game is too strong 😭
February 13, 2025 at 12:03 AM