Samuel2213
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samuel2213.bsky.social
Samuel2213
@samuel2213.bsky.social
Ex Senior 3D Artist from Slipgate Interactive/3DRealms
Worked on Phantom Fury, Graven, Wrath and Ultrakill.
Also the Game Director on Project: Abyss
Recent Stroke Survivor.
http://cara.app/samuel2213
https://twitter.com/SamuelJB_23
My opinions are my own
Reposted by Samuel2213
made some quick rock scree textures for mesh decals in Quake
November 18, 2025 at 5:31 AM
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to celebrate me finally kicking off my itchio store, I've published a new brush called Alien Bones. I've used this brush extensively in my own personal projects. like my hair curves brush, this is also free.
makkon.itch.io/makkons-alie...
April 6, 2025 at 10:42 PM
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Getting somewhere 🪓
Calling the blade part done for now, time to make the wood handle look scrumptious #3dcoat #handpainted
March 7, 2025 at 1:46 AM
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March 2, 2025 at 1:32 AM
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March 2, 2025 at 1:32 AM
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ULTRA ART DUMP - some but not all of the art that I did for the revamp!

SPOILERS INSIDE!!!
March 2, 2025 at 1:32 AM
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space cargo ships are yummy
January 16, 2025 at 2:04 AM
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Idk. I'm never really sold on big personality accounts. Maybe because I refuse to idolize people.
January 10, 2025 at 11:54 PM
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Whenever people ask me if I'm a gifted artist.
January 10, 2025 at 9:01 PM
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Coming out of games journalist retirement for exactly five seconds and having enough time to do a better job than that New York Times article
December 28, 2024 at 1:00 PM
December 28, 2024 at 2:53 AM
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As more footage has come out already on Tempest Rising I can show a screengrab from one on the Tempest roots I made. There were initially three variants. Small, medium and large which indicates the richness of the field. We ended up with just medium and large.
December 21, 2024 at 9:45 AM
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Stop Forcing A.I. into Fucking EVERYTHING!
December 24, 2024 at 3:11 AM
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custom ambient occlusion in the #b3d NPR prototype branch

plug any texture you like in as the input rather than white noise, for "painterly" AO effects which wouldn't otherwise be possible :3
December 11, 2024 at 11:19 AM
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Concept Art for a project that never got off the ground.

#conceptart #deadprojects
December 5, 2024 at 1:50 PM
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Being a digital artist is exhausting 🤷‍♂️
September 17, 2024 at 9:00 PM
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We out here hand painting some normals
November 21, 2024 at 7:26 AM
Post a picture of yourself to show the newbies what they’re dealing with
November 15, 2024 at 11:59 PM
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The atmosphere of my game.
November 13, 2024 at 10:23 AM
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3d/concept artist based in Toronto. Specialize in sci-fi+enviro art.
Full portfolio here: artstation.com/stanverbitsky
November 14, 2024 at 1:01 AM
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Follow me for more tips.
November 6, 2024 at 2:43 AM
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This was a reply to someone asking to see some cars so here goes for the normal timeline as well. These are two pickups for Shotgun Farmers.
November 4, 2024 at 4:32 PM
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Hello #PortfolioDay

I'm a concept artist working in the games industry and a freelancer for animation and TTRPG.
Prev clients include Powerhouse Animation, Guildhouse Games, Studio Hermitage

👁️http://l-aciel.com
✉️ mail@l-aciel.com
October 8, 2024 at 4:43 PM
Substance Painter Material made for Phantom Fury to emulate the metallic rendering style from @dennispls.bsky.social
to unify the art style between the painterly artists and the high-low substance painter artists.
October 31, 2024 at 8:42 AM
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I really did have a lot of love for handpainted things.
I should do this again but with a newborn it is tough finding time.
October 26, 2024 at 5:27 PM