The shackles of gravity are broken on turn 80. I'm not setting any records, but I'm proud of it, especially as someone who doesn't play much Deity. Interesting challenge that's a different style than the normal wide meta, and much quicker to play. /End
December 4, 2025 at 10:11 PM
The shackles of gravity are broken on turn 80. I'm not setting any records, but I'm proud of it, especially as someone who doesn't play much Deity. Interesting challenge that's a different style than the normal wide meta, and much quicker to play. /End
I'm keeping a good number of rural tropical tiles for later, so Mundo Perdido is an obvious choice here. If I can build 4 wonders, I can get 2 important culture points. I've always loved this wonder movie, with the resplendent birds squawking as they circle the pyramid. Listen. So cool. /8
December 4, 2025 at 8:16 AM
I'm keeping a good number of rural tropical tiles for later, so Mundo Perdido is an obvious choice here. If I can build 4 wonders, I can get 2 important culture points. I've always loved this wonder movie, with the resplendent birds squawking as they circle the pyramid. Listen. So cool. /8
The Expansionist point doesn't help me (oooh, cheaper settlers!) but I crave that +10% growth rate, and it adds adjacency to four of my prime quarters. What a lovely spot for these Hanging Gardens, sprouting from the wild coastal jungle like a tower out of Eden, a paradise of water and stone. /6
December 4, 2025 at 7:57 AM
The Expansionist point doesn't help me (oooh, cheaper settlers!) but I crave that +10% growth rate, and it adds adjacency to four of my prime quarters. What a lovely spot for these Hanging Gardens, sprouting from the wild coastal jungle like a tower out of Eden, a paradise of water and stone. /6