Up until now every background in the game has been unique, so it stands out quite a lot when this one dungeon suddenly uses the same identical hallway four different times.
November 11, 2025 at 9:10 PM
Up until now every background in the game has been unique, so it stands out quite a lot when this one dungeon suddenly uses the same identical hallway four different times.
I don't mind the small inventory size (it is very small though), but what I do mind is how if you can't open a chest due to full inventory, the game doesn't let you know what's in the chest. You'll just have to discard something and hope the item in the chest is better than what you discarded
November 9, 2025 at 4:12 PM
I don't mind the small inventory size (it is very small though), but what I do mind is how if you can't open a chest due to full inventory, the game doesn't let you know what's in the chest. You'll just have to discard something and hope the item in the chest is better than what you discarded
I clicked on this obvious clickbait because I was curious what it would be, and it's Suikoden 2. Suikoden 2 may have flopped in the west at launch, but nowadays it might be the most well known PS1 RPG that's not by Square, it's most certainly not underrated.
November 9, 2025 at 8:46 AM
I clicked on this obvious clickbait because I was curious what it would be, and it's Suikoden 2. Suikoden 2 may have flopped in the west at launch, but nowadays it might be the most well known PS1 RPG that's not by Square, it's most certainly not underrated.
One of the images for Stella Sora's log in screen is this wild west town and I need to learn more about this place. When will we get to see it in the story?
November 8, 2025 at 6:30 PM
One of the images for Stella Sora's log in screen is this wild west town and I need to learn more about this place. When will we get to see it in the story?