Alex RS
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rs.engineering
Alex RS
@rs.engineering
Gamedev, Ceramics, Software, Making

SE London

Check out Waterworks on itch!
https://arussellsaw.itch.io/waterworks

Spirit Level is out now! https://store.steampowered.com/app/3285910/Spirit_Level/
sometimes, when things are out of reach, you just need a friend!

#godot #gamedev #sokoban #puzzlegames
November 16, 2025 at 2:22 PM
started putting together an overworld for my as-yet unnamed puzzle game!

#godot #gamedev #sokoban
November 16, 2025 at 10:22 AM
too much of a good thing.
November 15, 2025 at 9:48 AM
always be careful with scissors!
November 15, 2025 at 9:37 AM
spent all evening getting a physical suspension simulation running on the tank game. i’m surprised by how well it came together!
February 21, 2025 at 11:15 PM
biblically accurate tank physics. #godot #gamedev
February 20, 2025 at 5:20 PM
now we’re cookin
February 13, 2025 at 8:05 AM
just about finished on the Bigmode 2025 game jam! this was a fun week, built a crunchy lo-fi survival horror game set in a hydropower station. #godot #gamedev
February 2, 2025 at 7:56 PM
someone on the @bigmode.bsky.social discord offered unsolicited sound design, so now this thing sounds incredible! they don't have bluesky but 'Naga Jim' is the real deal! #godot #gamedev #bigmode
January 27, 2025 at 9:45 AM
this weekend’s progress on the #bigmode game jam! feeling good. hopefully gonna get the rest done in the evenings this week. #godot #gamedev
January 26, 2025 at 8:23 PM
is there such thing as too much juice? #godot #gamedev
December 21, 2024 at 9:37 AM
not gonna lie this boot up sequence is pretty sick. #godot #gamedev
December 19, 2024 at 10:14 PM
CRT shader on the logo goes hard. #godot #gamedev
December 19, 2024 at 1:49 PM
wanted to learn how to make a CRT shader, so i built this game to make the most of it. like hyper pong meets the DVD logo. should i release this? #godot #gamedev
December 19, 2024 at 9:06 AM
yooo we got shiny fish now??? #godot #gamedev
December 3, 2024 at 9:56 PM
You just caught a… wtf? #godot #gamedev
December 2, 2024 at 1:13 PM
implemented the first (of a few) fishing mini game! the plan is that different lures will give you different fishing mechanics, so you can play how you like. #godot #gamedev
December 2, 2024 at 7:26 AM
now u can catch da fish.

#godot #gamedev
November 29, 2024 at 10:40 PM
swishin. fishin.

#godot #gamedev
November 28, 2024 at 10:02 AM
spent this evening working on fake (fast) rope physics, still needs work, this works surprisingly well! #godot
November 28, 2024 at 6:09 AM