rrgamerecord.bsky.social
@rrgamerecord.bsky.social
Is this guy making a GOP friendly argument for more healthcare investment.
January 22, 2026 at 1:27 PM
Hey hey, stocks go up when Devs are fired.....so who makes them games that they gonna sell anyway
January 14, 2026 at 6:29 PM
Note that to do the item chain strategy, items must be left on the ground until needed.

This strategy doesn't work with high Magnet (Vacuum Orb passive) as it is very likely the items will be picked up on spawn.

Some planning is also needed to ensure there are sufficient items to last a minute.
February 24, 2025 at 7:22 AM
By itself, it's DPS is on the lower end of the Slash weapons, most comparable to Thousand Edge.

Freeze chance (5%) is too low to be effective, though I think it is not subject to freeze resistance (TBD).

The passive "tax" of Wings might also be too much for most Slash Bros.

Quirky choice at best.
February 24, 2025 at 7:02 AM
Both together is a valid way to survive the end game without Garlic/Sole Solution.

Weird Souls Purifiers (Javelin) kill, while Starry Heavens (this) grants invincibility to reach the next Rosary.

Wings, that is needed to evolve this, give extra movement speed that complements this strategy.
February 24, 2025 at 6:57 AM
Slash Option 6E: Celestial Voulge

The main value in a Slash build is that it provides an additional combo for Jubilee (Jubilee + Orologions).

Can be used together, or not quite replace, the Jubilee + Javelin + Rosary.

Compared to Javelin, Starry Heavens (this) is safer but much less damaging.
February 24, 2025 at 6:51 AM
Slash Option 6: Glass Fandango

Base form doesn't benefit from Slash, and most Slash builds can't fit freezing weapons/arcana and lacks space for Wings passive.

What it can do is give intense small area damage when combined with the whip and better safety due to bigger hit box and fast firing rate.
February 24, 2025 at 6:45 AM
Like Death Spiral, this weapon doesn't like Projectile Speed and doesn't like TOO MUCH Area scaling due to its infinite pierce and de-spawning mechanics.

It likes to stay on the screen as long as it can, so Sword Bros going for this should avoid Bracer/Knife and can drop Box for other passives.
February 24, 2025 at 6:37 AM
Slash Option 5E: Heaven Sword

Wouldn't say this is a downgrade, but HS trades area for higher damage compared to Cross.

With Waltz of Pearls, DPS will still be behind Death Spiral/Seraphic Cry, but higher than any other Slash weapon.

Benefits a ton from Amount, Duplicator is almost essential.
February 24, 2025 at 6:33 AM
I am not kidding; Cross is that good early on with Waltz of Pearls (WoP).

It has the perfect combination of firing speed, damage, projectile speed and area coverage to make the early game a breeze.

Without WoP, it's much less effective, but still better than Axe/Knife without IBW.
February 24, 2025 at 6:29 AM
Slash Option 5: Cross

Only Cross' evolution benefits from Slash, but it's not a problem since Slash is a mid-game pick.

The key advantage of Cross is

1) Evolves with Clover for slot efficiency
2) With Waltz of Pearls, it clears the early game more effectively than Dagger + Axe + Iron Blue Will.
February 24, 2025 at 6:26 AM
My own view is that if the Sword Bro

1) Isn't taking Garlic for Knockback debuff.
2) Isn't chaining and abusing the Seraphic Cry-Rosary-Jubilee combo

Then this is a good weapon to survive the last minute. When used like this, it is more of a role-player like the Whip.
February 24, 2025 at 6:21 AM
Then the good things

1) Sole Solution (SS) attack scales will foes killed, so it scales infinitely.

2) SS hits the entire screen.

2) SS gives total invincibility. This allows some builds to survive the last-minute mini boss rush (especially those that are resistant to knock back).
February 24, 2025 at 6:16 AM
Slash Option 4E: Sole Solution

The controversial part of taking Victory Sword.

First the bad things

-Without this, Victory Sword has joke DPS. With this, the DPS is still on the lower end.

-The invincibility period prevents pickups (bad compatibility with Wicked Season), and distracting.
February 24, 2025 at 6:14 AM
Slash Option 4: Victory Sword

Victory Sword has retaliation built-in, unique amongst the Slash weapons, and fires quite rapidly. These traits make it great as an early weapon.

However, it falls off very hard over time, as it has no range and small attack area. It ends up being a low DPS choice.
February 24, 2025 at 6:10 AM
Slash Option 3E: Seraphic Cry.

THE highest DPS Slash weapon, but due to the weapon's attacks itself.

DPS is crazy high because it changes Rosary from a 1-hit blast to a 3-hit pulse. Very degenerate when combined with Jubilee.

By itself, DPS matches Death Spiral, a good pick but random targeting.
February 24, 2025 at 6:04 AM
Another bonus is that it evolves with the Clover, meaning it fits neatly into any Slash Bro build by itself.

This cannot be understated, there only 7 passive slots and this makes the Clover slot very cost efficient.
February 24, 2025 at 5:59 AM
Slash Option 3: Santa Javelin

High damage like the axe, better range and area in exchange for NO aiming.

Like Axe, it's not reliable by itself, but it more useful than the Axe since its attack clears chunks of distant foes which makes up for the lack of range and AOE amongst base Slash weapons.
February 24, 2025 at 5:57 AM
For Area Scaling, it is really only a big problem that concerns any character/Arcana with infinite area scaling and crazy high levels.

Due to its de-spawn mechanics, it is possible for DS to get so big that it de-spawns when it touches screen edge.

This lowers DPS a lot and should be avoided.
February 24, 2025 at 5:48 AM
As for DS with Iron Blue Will (IBW), I personally think IBW makes DS less penalized by Projectile Speed but doesn't really enhance it.

It is still more ideal if DS sticks around longer even with bounces. However, taking IIBW just for Axe is a big Arcana tax, while IBW is mandatory for Knife.
February 24, 2025 at 5:45 AM
For Projectile Speed (PS), the general idea PS is bad for Death Spiral unless it's using Iron Bue Will, which then makes it neutral.

DS de-spawns when it leaves the screen and has long cooldown. For maximum DPS, its time on the screen should be maximized. Too much PS makes it fly out too fast.
February 24, 2025 at 5:42 AM
Slash Option 2E: Death Spiral

One of the top DPS Slash weapons, every Slash build wants this if possible. It hits hard, pierces infinitely and covers a wide area. Almost perfect.

Has a funny relationship with Projectile Speed and Area scaling that should be noted when using it.
February 24, 2025 at 5:39 AM
Slash Option 2: Axe

Massive damage but is a mediocre starting weapon due to its awkward firing arc.

Iron Blue Will improves its crowd-clearing ability a lot, so it is most often used with Knife since both weapons benefit from it and Slash

Candelabrador needed for evo is less taxing than Bracer.
February 24, 2025 at 5:29 AM
Slash Option 1E: Thousand Edge

Much more viable than Knife and gives targeted firepower to hit bosses or break torches from a distance.

Can overlap with whip hitbox for intense, small-area DPS.

Considered a middle performing Slash weapon in DPS, its main use is targeted damage.
February 24, 2025 at 5:22 AM
Slash Option 1: Knife

Not a strong choice at any point, unless going for Iron Blue Will + Axe.

For Wicked Season starts, Knife is not good enough by itself even with Iron Blue Will, and extra weapons are a priority.

The main issue is the need to evolve with Bracer, which eats passive slots.
February 24, 2025 at 5:14 AM