This strategy doesn't work with high Magnet (Vacuum Orb passive) as it is very likely the items will be picked up on spawn.
Some planning is also needed to ensure there are sufficient items to last a minute.
This strategy doesn't work with high Magnet (Vacuum Orb passive) as it is very likely the items will be picked up on spawn.
Some planning is also needed to ensure there are sufficient items to last a minute.
Freeze chance (5%) is too low to be effective, though I think it is not subject to freeze resistance (TBD).
The passive "tax" of Wings might also be too much for most Slash Bros.
Quirky choice at best.
Freeze chance (5%) is too low to be effective, though I think it is not subject to freeze resistance (TBD).
The passive "tax" of Wings might also be too much for most Slash Bros.
Quirky choice at best.
Weird Souls Purifiers (Javelin) kill, while Starry Heavens (this) grants invincibility to reach the next Rosary.
Wings, that is needed to evolve this, give extra movement speed that complements this strategy.
Weird Souls Purifiers (Javelin) kill, while Starry Heavens (this) grants invincibility to reach the next Rosary.
Wings, that is needed to evolve this, give extra movement speed that complements this strategy.
The main value in a Slash build is that it provides an additional combo for Jubilee (Jubilee + Orologions).
Can be used together, or not quite replace, the Jubilee + Javelin + Rosary.
Compared to Javelin, Starry Heavens (this) is safer but much less damaging.
The main value in a Slash build is that it provides an additional combo for Jubilee (Jubilee + Orologions).
Can be used together, or not quite replace, the Jubilee + Javelin + Rosary.
Compared to Javelin, Starry Heavens (this) is safer but much less damaging.
Base form doesn't benefit from Slash, and most Slash builds can't fit freezing weapons/arcana and lacks space for Wings passive.
What it can do is give intense small area damage when combined with the whip and better safety due to bigger hit box and fast firing rate.
Base form doesn't benefit from Slash, and most Slash builds can't fit freezing weapons/arcana and lacks space for Wings passive.
What it can do is give intense small area damage when combined with the whip and better safety due to bigger hit box and fast firing rate.
It likes to stay on the screen as long as it can, so Sword Bros going for this should avoid Bracer/Knife and can drop Box for other passives.
It likes to stay on the screen as long as it can, so Sword Bros going for this should avoid Bracer/Knife and can drop Box for other passives.
Wouldn't say this is a downgrade, but HS trades area for higher damage compared to Cross.
With Waltz of Pearls, DPS will still be behind Death Spiral/Seraphic Cry, but higher than any other Slash weapon.
Benefits a ton from Amount, Duplicator is almost essential.
Wouldn't say this is a downgrade, but HS trades area for higher damage compared to Cross.
With Waltz of Pearls, DPS will still be behind Death Spiral/Seraphic Cry, but higher than any other Slash weapon.
Benefits a ton from Amount, Duplicator is almost essential.
It has the perfect combination of firing speed, damage, projectile speed and area coverage to make the early game a breeze.
Without WoP, it's much less effective, but still better than Axe/Knife without IBW.
It has the perfect combination of firing speed, damage, projectile speed and area coverage to make the early game a breeze.
Without WoP, it's much less effective, but still better than Axe/Knife without IBW.
Only Cross' evolution benefits from Slash, but it's not a problem since Slash is a mid-game pick.
The key advantage of Cross is
1) Evolves with Clover for slot efficiency
2) With Waltz of Pearls, it clears the early game more effectively than Dagger + Axe + Iron Blue Will.
Only Cross' evolution benefits from Slash, but it's not a problem since Slash is a mid-game pick.
The key advantage of Cross is
1) Evolves with Clover for slot efficiency
2) With Waltz of Pearls, it clears the early game more effectively than Dagger + Axe + Iron Blue Will.
1) Isn't taking Garlic for Knockback debuff.
2) Isn't chaining and abusing the Seraphic Cry-Rosary-Jubilee combo
Then this is a good weapon to survive the last minute. When used like this, it is more of a role-player like the Whip.
1) Isn't taking Garlic for Knockback debuff.
2) Isn't chaining and abusing the Seraphic Cry-Rosary-Jubilee combo
Then this is a good weapon to survive the last minute. When used like this, it is more of a role-player like the Whip.
1) Sole Solution (SS) attack scales will foes killed, so it scales infinitely.
2) SS hits the entire screen.
2) SS gives total invincibility. This allows some builds to survive the last-minute mini boss rush (especially those that are resistant to knock back).
1) Sole Solution (SS) attack scales will foes killed, so it scales infinitely.
2) SS hits the entire screen.
2) SS gives total invincibility. This allows some builds to survive the last-minute mini boss rush (especially those that are resistant to knock back).
The controversial part of taking Victory Sword.
First the bad things
-Without this, Victory Sword has joke DPS. With this, the DPS is still on the lower end.
-The invincibility period prevents pickups (bad compatibility with Wicked Season), and distracting.
The controversial part of taking Victory Sword.
First the bad things
-Without this, Victory Sword has joke DPS. With this, the DPS is still on the lower end.
-The invincibility period prevents pickups (bad compatibility with Wicked Season), and distracting.
Victory Sword has retaliation built-in, unique amongst the Slash weapons, and fires quite rapidly. These traits make it great as an early weapon.
However, it falls off very hard over time, as it has no range and small attack area. It ends up being a low DPS choice.
Victory Sword has retaliation built-in, unique amongst the Slash weapons, and fires quite rapidly. These traits make it great as an early weapon.
However, it falls off very hard over time, as it has no range and small attack area. It ends up being a low DPS choice.
THE highest DPS Slash weapon, but due to the weapon's attacks itself.
DPS is crazy high because it changes Rosary from a 1-hit blast to a 3-hit pulse. Very degenerate when combined with Jubilee.
By itself, DPS matches Death Spiral, a good pick but random targeting.
THE highest DPS Slash weapon, but due to the weapon's attacks itself.
DPS is crazy high because it changes Rosary from a 1-hit blast to a 3-hit pulse. Very degenerate when combined with Jubilee.
By itself, DPS matches Death Spiral, a good pick but random targeting.
This cannot be understated, there only 7 passive slots and this makes the Clover slot very cost efficient.
This cannot be understated, there only 7 passive slots and this makes the Clover slot very cost efficient.
High damage like the axe, better range and area in exchange for NO aiming.
Like Axe, it's not reliable by itself, but it more useful than the Axe since its attack clears chunks of distant foes which makes up for the lack of range and AOE amongst base Slash weapons.
High damage like the axe, better range and area in exchange for NO aiming.
Like Axe, it's not reliable by itself, but it more useful than the Axe since its attack clears chunks of distant foes which makes up for the lack of range and AOE amongst base Slash weapons.
Due to its de-spawn mechanics, it is possible for DS to get so big that it de-spawns when it touches screen edge.
This lowers DPS a lot and should be avoided.
Due to its de-spawn mechanics, it is possible for DS to get so big that it de-spawns when it touches screen edge.
This lowers DPS a lot and should be avoided.
It is still more ideal if DS sticks around longer even with bounces. However, taking IIBW just for Axe is a big Arcana tax, while IBW is mandatory for Knife.
It is still more ideal if DS sticks around longer even with bounces. However, taking IIBW just for Axe is a big Arcana tax, while IBW is mandatory for Knife.
DS de-spawns when it leaves the screen and has long cooldown. For maximum DPS, its time on the screen should be maximized. Too much PS makes it fly out too fast.
DS de-spawns when it leaves the screen and has long cooldown. For maximum DPS, its time on the screen should be maximized. Too much PS makes it fly out too fast.
One of the top DPS Slash weapons, every Slash build wants this if possible. It hits hard, pierces infinitely and covers a wide area. Almost perfect.
Has a funny relationship with Projectile Speed and Area scaling that should be noted when using it.
One of the top DPS Slash weapons, every Slash build wants this if possible. It hits hard, pierces infinitely and covers a wide area. Almost perfect.
Has a funny relationship with Projectile Speed and Area scaling that should be noted when using it.
Massive damage but is a mediocre starting weapon due to its awkward firing arc.
Iron Blue Will improves its crowd-clearing ability a lot, so it is most often used with Knife since both weapons benefit from it and Slash
Candelabrador needed for evo is less taxing than Bracer.
Massive damage but is a mediocre starting weapon due to its awkward firing arc.
Iron Blue Will improves its crowd-clearing ability a lot, so it is most often used with Knife since both weapons benefit from it and Slash
Candelabrador needed for evo is less taxing than Bracer.
Much more viable than Knife and gives targeted firepower to hit bosses or break torches from a distance.
Can overlap with whip hitbox for intense, small-area DPS.
Considered a middle performing Slash weapon in DPS, its main use is targeted damage.
Much more viable than Knife and gives targeted firepower to hit bosses or break torches from a distance.
Can overlap with whip hitbox for intense, small-area DPS.
Considered a middle performing Slash weapon in DPS, its main use is targeted damage.
Not a strong choice at any point, unless going for Iron Blue Will + Axe.
For Wicked Season starts, Knife is not good enough by itself even with Iron Blue Will, and extra weapons are a priority.
The main issue is the need to evolve with Bracer, which eats passive slots.
Not a strong choice at any point, unless going for Iron Blue Will + Axe.
For Wicked Season starts, Knife is not good enough by itself even with Iron Blue Will, and extra weapons are a priority.
The main issue is the need to evolve with Bracer, which eats passive slots.