Michal Rotter
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rotterik.bsky.social
Michal Rotter
@rotterik.bsky.social
Software developer by job, Czech indie game developer by heart.
Currently working on Bubblinka (solo), Klik (helping) and few other projects, mostly medieval-themed.

My tools of choice: Godot, VSCode, Blender, Affinity Designer.

Love to see your projects
My 5yo discovered today that there is multiplayer in Bubblinka, so our whole evening was just us playing together.
I forgot that I managed to make it work on local networks years ago. 😅
#gamedev #indiegame #indiedev
November 20, 2025 at 11:18 PM
Would this pass as a tree? 🌳
Probably not, right? 😅
Alright, time to get back to making a proper BubbleTree. 😄

#GameDev #IndieDev #IndieDevHour
November 5, 2025 at 8:25 PM
I had so much work to do, I decided to do the only wise thing - playtest Bubblinka. 😄
I played through the whole thing and found levels I don't even remember making. 😅
#gamedev #indiegames #solodev
October 8, 2025 at 9:40 PM
Meanwhile me, always setting up the scene for a screenshot, because I feel like otherwise it’s not representative enough. 😅
August 7, 2025 at 7:48 PM
A better view of the manor house. What do you think?

You can safely ignore the houses sinking into the valley. Completely normal phenomenon. 😅

#IndieGameDev #indiedev #gamedev #godot
July 31, 2025 at 8:19 PM
I'm starting to be bad at my own game, or maybe the No-Star Challenge really is that tough.
I should release a demo so others can test it too. 😄

Here's a short compilation of all the ways I managed to fail at a single obstacle. 👇😅

#indiedevhour #indiegame #indiedev #gamedev
July 23, 2025 at 7:37 PM