Michal Rotter
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rotterik.bsky.social
Michal Rotter
@rotterik.bsky.social
Software developer by job, Czech indie game developer by heart.
Currently working on Bubblinka (solo), Klik (helping) and few other projects, mostly medieval-themed.

My tools of choice: Godot, VSCode, Blender, Affinity Designer.

Love to see your projects
Can anyone explain to me what's happening with YouTube?

- Dozens of creators being removed for no apparent reason
- Old features not working or hidden behind a paywall
- More and more AI thumbnails and even entire videos on different topics

Looks like they're setting it on fire. 🔥
December 11, 2025 at 8:29 PM
I wanted to buy some snowy Christmas marzipan, but it was all Stollen.
December 1, 2025 at 6:44 PM
December is approaching fast!

For some, it's time to prepare for Christmas.
For others, it's the end of No Nut November.

And for some, it's both, as demonstrated by this amazing installation from Prague. 😄

#Praha #Prague #Czechia #CzechRepublic #Christmas
November 30, 2025 at 10:58 PM
When I build a castle out of placeholder building elements so the test town isn't so empty, and it randomly ends up looking phallic...

I really should grow up. 😄

#solodev #indiedev #indiegame #gamedev
November 27, 2025 at 10:11 PM
My 5yo discovered today that there is multiplayer in Bubblinka, so our whole evening was just us playing together.
I forgot that I managed to make it work on local networks years ago. 😅
#gamedev #indiegame #indiedev
November 20, 2025 at 11:18 PM
Guess who had their first presentation of a web app today, right at the exact moment when Cloudflare decided to go on its little trip to Unavailableland? 🥲
Probably my new level of luck as the head of SW development. 😅
November 18, 2025 at 9:16 PM
Posting this image of Bubblinka just to prove that I'm alive.

How's everyone doing?

#IndieDev #GameDev #indiegamedev
November 11, 2025 at 10:31 PM
Would this pass as a tree? 🌳
Probably not, right? 😅
Alright, time to get back to making a proper BubbleTree. 😄

#GameDev #IndieDev #IndieDevHour
November 5, 2025 at 8:25 PM
A small experiment with a different graphic style for the intro image of the treetop levels. 🌳
Which one's better?
The new painted one (left), or the original simple vector one?

Any feedback highly appreciated!

#gamedev #indiedev #solodev #indiegame
October 26, 2025 at 10:17 PM
I even tried making the mosquito thing from my past sketches, but now it looks pretty terrible. 😅
But the mosquito thing is supposed to be annoying and not very lovable, and that's exactly what I'm perfect at. 😄🦟
#gamedev #solodev #indiedev
October 16, 2025 at 9:03 PM
After the original Skyfall biome, a bubble heaven in the clouds, comes the development of a new biome.
Check out this (early placeholder) image that enters its story among the treetops! 🌳🌲

Now to learn and figure out how to make it look good. 😅

#indiedev #gamedev #indiegames #solodev
October 15, 2025 at 9:56 PM
Aren't they awesomely cute villains? 😄
I found these three characters in my old notes and sketches, and it's time to give them life and create the right environment for them!
Maybe a new biome? 🤔
#indiegames #gamedev #ThrowbackThursday
October 9, 2025 at 9:33 PM
I had so much work to do, I decided to do the only wise thing - playtest Bubblinka. 😄
I played through the whole thing and found levels I don't even remember making. 😅
#gamedev #indiegames #solodev
October 8, 2025 at 9:40 PM
So I heard nothing beats a Jet2holidays. 😅😄
#meme
August 22, 2025 at 9:11 AM
Finally got my hands on the map rework. 🗺️
I'm placing details and points of interest according to the story in my head and at least somewhat logically. 🏰
#IndieGameDev #gamedev
August 18, 2025 at 9:14 PM
Meanwhile me, always setting up the scene for a screenshot, because I feel like otherwise it’s not representative enough. 😅
August 7, 2025 at 7:48 PM
A better view of the manor house. What do you think?

You can safely ignore the houses sinking into the valley. Completely normal phenomenon. 😅

#IndieGameDev #indiedev #gamedev #godot
July 31, 2025 at 8:19 PM
The manor house is getting some new props to place around and make it feel more lively.
More buildings and nature are on the schedule soon! 🏡🌲

#indiedevhour #indiedev #gamedev #blender #godot
July 30, 2025 at 6:39 PM
Once again, I need your opinion. Which style of rocky hill would fit the building on top better? 👇
– Simple flat-colored surfaces
– Emphasized edges and contours of rocks
– Complex textures

Feedback much appreciated, otherwise I’m picking the easiest one! 😄
#indiegamedev #indiedev #gamedev #blender
July 25, 2025 at 7:52 AM
I'm starting to be bad at my own game, or maybe the No-Star Challenge really is that tough.
I should release a demo so others can test it too. 😄

Here's a short compilation of all the ways I managed to fail at a single obstacle. 👇😅

#indiedevhour #indiegame #indiedev #gamedev
July 23, 2025 at 7:37 PM
Just lies there, filters by nothing, no input.
Quick translation - "we ain't found shit!" ¯\_(ツ)_/¯
July 22, 2025 at 7:10 AM
For me, this is what Stop Killing Games is about. 👇
I don't want endless support, I just want a clear end-of-life plan so I can still play after an apocalypse wipes out the internet.
July 21, 2025 at 2:50 PM
Does this hill look hilly enough?
It definitely has its ups and downs.
But once you get to the top, it's all downhill from there.
😄

#screenshotsaturday #showmesunday
#solodev #gamedev #IndieGameDev
July 19, 2025 at 10:18 PM
The first town is slowly starting to take shape. 🏰
Most of the neighboring houses will be torn down and replaced with better ones, more medieval-looking and with actual residents and workers.

#indiedevhour #indiedev #gamedev #WIPWednesday
July 16, 2025 at 7:12 PM
I decided to make at least one commit every day. It's been about two years now, and my Git activity is still completely full.
I have about half a sci-fi novel written, a game near completion, and several smaller projects.

I'm very committed person. 😄

#MotivationMonday #indiedev #gitlab
July 14, 2025 at 6:58 PM