Nico aka. Rothbilly
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rothly.bsky.social
Nico aka. Rothbilly
@rothly.bsky.social
Game developer generalist, Tech Art & Ui designer
A small update: we keep working in Lilly & Wiily. Now we are planing a multiplayer update, here some ui work we made past week. You can purchase an early access of our game here for only 2 dolars! and help the development: outfind.itch.io/lilly-and-wi... #indiegame #indiedev #godotengine
July 25, 2025 at 3:24 PM
He-yo! I'm proud to announce we are close to launch a playtest version of our next game! #indiedev #gamedev #godot #godotengine
April 16, 2025 at 10:32 PM
more progress this week, this time transitions and pause menu #godotengine #godot #gamedev #indiedev
February 24, 2025 at 4:25 AM
you can also get the UID of a scene or resource with right click on it!
February 5, 2025 at 4:51 AM
did you know in Godot 4.3 you can load a resource from his UID instead of the file path #godot #gdscript
February 5, 2025 at 4:51 AM
week progress: new rat sleeping animation and particles! #gamedev #indiedev #godot #godotengine
February 5, 2025 at 1:08 AM
testign #godot 4.4.beta... making some simple pbr corridor scene for a posible future game, so far a great usability improvement from 4.3 #gamedev #indiedev
February 1, 2025 at 11:25 PM
Progress of the week, new fade shader #godot #godotEngine #gamdev #indiedev #shaders
February 1, 2025 at 5:29 AM
A improvement in the integration of the new system:
- Conveyor Belts
- Object Spawner

All of them connected to ingame buttons

#gamedev #indiedev #godotengine #godot #pixelart
January 22, 2025 at 3:14 AM
more crazy things! #gamdev #godot #indiedev
January 21, 2025 at 12:45 AM
some screenshoot of the base game #gamedev #godot #pixelart
January 19, 2025 at 9:13 PM
working in a new game! #godotEngine
January 19, 2025 at 4:21 PM
maybe i should make a game about trains
November 10, 2024 at 12:39 AM