rosodude.bsky.social
@rosodude.bsky.social
Every time I find an old piece of Warren Spector soapboxing about how computer RPGs should go beyond character classes, dice rolls, and combat encounters in favor of dense & reactive simulations of human spaces I wonder...

...has no one ever told him about Pathologic?
October 17, 2025 at 6:51 PM
I also have a new and improved "CTB Wait Addon" for FF6, which makes the combat entirely turn-based, like FFX's "Conditional Turn-Based" battle system. For folks who don't like the time pressure of ATB

(I have already done the same for FF7 and FF9)
September 29, 2025 at 4:56 PM
If you compare with vanilla FF6 ATB (below), you'll notice that the relative speed differences between characters are irrelevant, as the gauges fill up during animations and backlog the queue
September 29, 2025 at 4:56 PM
The old "Classic ATB Enhanced" paradigm is still available as well
September 29, 2025 at 4:56 PM
So I ultimately gave FF6 the same rule as my FF7 ATB hack: Time can flow during the current animation until any character is ready to act. This is "Modern ATB Enhanced" for FF6
September 29, 2025 at 4:56 PM
@cmuratori.bsky.social's talk is about how the "the compile time hierarchy of encapsulation" needn't match the "domain model"

For example, Dark does have an object hierarchy (which looks like standard OOP inheritance), but this is just how DATA is organized, not the code architecture!
July 18, 2025 at 7:14 PM
the new keypad UI would be fine if not for the bizarre choice to use the (overly small) main UI font for entered numbers instead of replicating their style from the button displays

again with the unbalanced negative space rather than properly filling the header with text
June 27, 2025 at 6:39 PM
bruh this new SS2 UI is ugly

new font is too thin and small

the "CLICK START TO PROCEED" label used to be justified aligned in a very pleasing manner, now it's left aligned with unbalanced negative space

the START button is lacking the pleasing glow from text filtering
June 27, 2025 at 6:39 PM
>Huh, I'm running out of space on my C: drive even after removing a bunch of unused programs, let me check Documents folder
>wait why is the DyingLight folder in Documents 25GB
>it's a single crash log
June 10, 2025 at 3:30 PM
You can look, but not touch
June 1, 2025 at 3:00 AM