Roden
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rodenbeard.bsky.social
Roden
@rodenbeard.bsky.social
He/Him
Artist, Game Designer, Furry, Rat-Dog

I post about what games I'm playing, but not what game I'm making.
The timeline is odd since it hasn't felt like "a short time" or "a long time" but rather, somehow, like I have only been alive for 2 years, like everything else was another person (one that I don't particularly like)

It has been somewhat hard to come to any kind of terms about it
November 19, 2025 at 12:39 AM
You know the food is about to be life changing when the advertising/menu looks like this
November 16, 2025 at 12:19 AM
The Mike Matei sauce might actually be the fakest you could possibly make a real product look, like I'm 100% convinced it doesn't actually exist
November 15, 2025 at 2:46 AM
Space Station Silicon Valley comes to mind, as well as Army Men: Sarge's Heroes and the Toy Story 2 game
November 14, 2025 at 4:18 PM
You think if they were gonna go through the trouble of adding calorie-costing sweetners in tiny amounts they'd swing for real sugar, which might be a selling point, instead of just a *little* bit of syrupy grossness
November 8, 2025 at 11:21 AM
Yeah the price was a little atrocious, but what the hell, I figured it's not every day you get good quality official FF9 merch, especially not of Freya. Early Xmas gift for myself.
November 8, 2025 at 11:19 AM
This just makes me wonder why I've not ever seen a PB&J bar before
November 5, 2025 at 12:53 PM
Cause I couldn't really tell you at this point what towns I've even passed through, what they were called, and what was going on there beyond vague "they're dealing with the war" vibes. I understand the focus is on the Taranis/kids but a bit more fleshing out would have been nice
November 2, 2025 at 5:40 PM
This has kind of wound up depriving the world of a lot of potential personality, to me, and turning it into one of those war stories where I lack a connection to the country/landscape/world I'm nominally/partially fighting for, always kind of a sad thing to happen
November 2, 2025 at 5:39 PM
I think the only thing I'm still kind of disliking is the lack of focus given to the towns? When I originally saw Fuga I imagined there being a Layton-esque picture exploration concept with towns, but they're just one image and some text/shop menu options, which is a little sad (very pretty though)
November 2, 2025 at 5:38 PM
I think it's just a side effect of these kinds of passion projects being made by people who are naturally very deep into the medium/field and want more out of it, in the same way fangames/romhacks are often very hard/mechanically finessed compared to original titles
November 2, 2025 at 3:30 PM
People (justifiably) talk a lot about how Gen AI slop needs to fade away but honestly its been an even longer time coming for the incessant subscription-ization of literally every product in the entire world
November 1, 2025 at 1:50 PM
It is so hilarious that the so called "sentient" computers that are good enough to replace everyone (except important CEOs™️) still can't deal with object permanence, spelling or consistent logic
October 25, 2025 at 1:48 PM