Rocks
rocksmanhattan.bsky.social
Rocks
@rocksmanhattan.bsky.social
I'm learning about game development and attempting to create my first game in Godot. I'm looking to devote the time to make a simple polished puzzler that I can be proud of.

Go check it out! https://rocks-git.itch.io/trash-panda-letter-looter
I'm starting to get lost in my own code. I think it's time to start breaking effects like this pop label out into their own scenes and instantiating where needed. I think I've got that figured out in my happy little test world. Everything is even centered! *shakes fist* #godot #solodev #learning
October 3, 2025 at 6:21 PM
I was messing with particle effects today and then pushed a web build. Turns out browsers do not like GPUParticles2D with trails. So I got to make another particle with CPUParticles2D sans trails. #godot #solodev #learning
September 25, 2025 at 4:09 AM
Untitled dictionary game progress continues! Audio track and sfx added. Plus a little friend to watch you play. Words are checked against dictionary and removed. Remaining tiles cascade. That was tricky!

#godot #solodev #learning
September 15, 2025 at 11:56 PM
Moving tiles with ghost tile. Input feels nice. Tiles return letters once placed. #godot #solodev #learning
September 12, 2025 at 8:07 PM
Here's another tile-based board game I've been working on. It's called Cannon and the original game was created by a friend of mine at the turn of the century. I put it aside after I had the grid figured out, but will return after I learn more about A* and search graphs
September 11, 2025 at 1:31 AM
Progress always feels good. Clicking board area works as input now, grabbing game tile or dropping to bottom. Pieces are generated according to English letter distribution. I've got a dictionary loaded. This could be a game in the near future. #godot #solodev
September 11, 2025 at 1:08 AM
Untitled dictionary game... first steps. So much to learn!
September 8, 2025 at 5:03 PM